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genao87
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genao87
Posted 6 Years Ago
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Group: Forum Members
Last Active: 3 days ago
Posts: 175,
Visits: 1.0K
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Thanks for the replies guys. This makes it more clearer now. I figure the Iray would kill my computer. I respect the Iclone's current render. But seems Iray is somewhat superior in terms of the animation quality I am looking for. Seems I have to work quite a bit of overtime in my job to get a good powerful computer. Kelleytoons (10/29/2018)
A couple of things -- when we say "pipeline" here we are referring to the CC3 pipeline, NOT the XChange Pipeline. Unless you intend to export your stuff back out of iClone into something else, you don't need XChange Pipeline. But I would highly recommend CC3 Pipeline if you have any Daz stuff (or might buy Daz stuff). There are a few other things it also does that the free version does not. And, yes, I have both the Faceware and the iPhone "Faceshift" and the iPhone is far superior. I don't even use Faceware anymore. The prices are comparable (Faceware costs as much as buying the iPhone AND the Faceshift) so it's more a matter of which one you prefer (plus you get an iPhone :> You do not need phone service for that iPhone, and the new ones are a bit less expensive. You may also be able to use one of the new iPads -- we'll know more on Tuesday when they are announced (they ought to be even cheaper, which makes using one of them a far better solution than Faceware). ? whoa, good thing you posted this. so there is a CC Pipeline!?! damn. was thinking all this time was the Xchange Pipeline. Currently I dont intend to export stuff...dont want to go through the time to learn another software. Okay so to get this straight about Faceshift....I get a Iphone if i buy Faceshift? Or i have to buy them separately? Cool on the IPAD, going back and forth which would be better.
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Kelleytoons
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Kelleytoons
Posted 6 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 9.1K,
Visits: 21.7K
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Yeah, I did worry that you were getting confused about the use of "pipeline". I kind of wish they hadn't used that term for the CC3 standalone version, but they did so we live with it. CC3 Pipeline offers a few things that could be *extremely* useful to you (or anyone, really). Honestly, I don't know why anyone wouldn't want it, but that's just me. The biggest, IMHO, is the automatic conversion of Daz figures and clothing into CC3 avatars and clothing. Now, you might say "Well, I don't HAVE any Daz stuff so I don't care" but Daz is such an enormous resource it's kind of like saying "well, I'll never need any more clothing or avatars ever with iClone". Daz itself is free, and the resources are nearly always MUCH cheaper than anything RL offers. Plus they are like 100x more comprehensive. So if you want, say, some wild west costumes, or a werewolf there really isn't any other place to go, nor no better price (particularly if you are a Platinum member, which I recommend). Pipeline does allow you to bring in other OBJ clothing (much of which is free) from anywhere, or even to design your own, so there's that as well. And it allows you to edit such stuff precisely and usefully. As I said, it's pretty short-sighted not to have it as a tool in your toolbox. In terms of learning CC3 is pretty much like a souped up version of CC1/2 (and bringing in Daz stuff is a one button press solution). Face Live (that's what RL calls it -- I tend to call it Faceshift because that's the Apple technology they are using and it's a nice complement to the "Faceware" moniker) is a $100 plugin that works with Live (you'd need Live either way, with Faceware or with Faceshift) and just like with Faceware YOU have to supply the hardware. The difference is the hardware is more expensive, but Faceware itself (the software) is much more expensive, so it's pretty much a wash (as it stands right now, Faceware is around $2-300 more than an iPhone/Face Live combo would be anyway, although it also depends on whether you have a decent webcam to use with it). Today we'll know about the iPads and if they come with Face ID (which is the strong rumor) you may be able to cut that cost further (or not -- depends on their cost but it's certainly possible there will be one that's less than $900).
Alienware Aurora R12, Win 10, i9-119000KF, 3.5GHz CPU, 128GB RAM, RTX 3090 (24GB), Samsung 960 Pro 4TB M-2 SSD, TB+ Disk space Mike "ex-genius" Kelley
Edited
6 Years Ago by
Kelleytoons
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dante1st
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dante1st
Posted 6 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 460,
Visits: 2.3K
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I hope iClone 8 is not anytime soon.....for completely selfish reasons. I don't know how I would explain "in story," why my character in my series looks different. Here's what I mean: Once IC8 comes out, we inevitably get a new batch of characters that look even more real than now (as well as improved motions). So now, similar to me with CC3, I'll be stuck in a position where I have to figure out, do I come up with a storyline reason as to why my main character (seen below), is now a COMPLETELY different looking girl? (that would be jarring, similar to when you recast a character on a sitcom). Or..............do I just continue using my "outdated" character, sacrificing the advantages that would be afforded to me in the new avatars. This is actually what I'm going through right now with CC3. I would LOVE to use the new CC3 models, but I have to put story continuity first. I just wish there was a way to keep this same face, but still get the new 4K skin. (converting cc1 to cc3 does not get you new skin, it just converts bones/muscles, etc). But, since the jump from CC2 to CC3 isn't nearly the gap as IC7 to IC8 will be, it's not that big of a deal for now. I guess I could do a story where she gets seriously injured, and has to get plastic surgery.
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My iClone short films: https://www.youtube.com/iClone316
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justaviking
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justaviking
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 8.2K,
Visits: 26.5K
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iClone 8 is not even being hinted at. I am totally confident it will not be a factor in 2019 at all. A year from now we can ask if it's on the roadmap.
iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity... Desktop (homebuilt) - Windows 10, Ryzen 9 3900x CPU, GTX 1080 GPU (8GB), 32GB RAM, Asus X570 Pro motherboard, 2TB SSD, terabytes of disk space, dual monitors. Laptop - Windows 10, MSI GS63VR STEALTH-252, 16GB RAM, GTX 1060 (6GB), 256GB SSD and 1TB HDD
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AutoDidact
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AutoDidact
Posted 6 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 1.8K,
Visits: 11.9K
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"CC3 Pipeline offers a few things that could be *extremely* useful to you (or anyone, really). Honestly, I don't know why anyone wouldn't you (or anyone, really). Honestly, I don't know why anyone wouldn't want it, but that's just me........................As I said, it's pretty short sighted not to have it as a tool in your toolbox." ---------------------------------------------------------------------------------------------------------------------------------- Perhaps you should qualify those assertions with : "for those who will always render final output from iclone". Please understand ,I think CC3 is a brilliant strategic move on the part of Reallusion.
And its puts RL in the postion to capture many of the disgruntled poser refugees when they announce their upcoming partnership with the Renderosity Content marketplace in the coming weeks However as an animated filmmker with 6.5 full pipeline with 3Dxchange I have to concede that CC3 Duplicates alot of what I already have with my Iclone /Daz studio/Maxon C4D&Newtwek Lightwave 3D production workflow.
I dont render stills in Iray and if I did, I already have it free in Daz studio.
I can already decimate My Daz figures & content down to low poly with the Decimator plugin for Daz studio.
I have the Daz optitex plugin and the "Dyncreator" script from renderosity that converts my custom model dynamic clothing to optitex format for cloth simulation, as it is much more reliable than the native daz "Dforce"
I am a Daz Genesis content developer, and make my own custom Sci fi genre Daz clothing and rig it with three mouse clicks in Daz studios "transfer utility" without the poke thru issues you see with the weight transfer feature in the CC3 videos from RL.
I use Iclone & Endorphin to Create and retarget motion to my DAZ figures in Daz studio, which are are always exported in either MDD or Alembic with full mesh fidelity,Daz JCM's etcfor final renders in C4D or Lightwave thus CC3 is actually not needed in my particular case.
Edited
6 Years Ago by
AutoDidact
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Kelleytoons
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Kelleytoons
Posted 6 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 9.1K,
Visits: 21.7K
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Nope, don't need to qualify this at all -- you (as you often do) are trying to hijack this thread, which was the original poster asking about using iClone 7 and NOT for anything which you do. My own advice -- if you want to talk about your own workflow, start your own thread. Or stick to the topic.
Alienware Aurora R12, Win 10, i9-119000KF, 3.5GHz CPU, 128GB RAM, RTX 3090 (24GB), Samsung 960 Pro 4TB M-2 SSD, TB+ Disk space Mike "ex-genius" Kelley
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mr_vidius
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mr_vidius
Posted 6 Years Ago
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Group: Forum Members
Last Active: 6 days ago
Posts: 430,
Visits: 6.1K
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Kelleytoons (10/28/2018) I'm not sure what you mean by "finish" -- software is NEVER finished. Oh, I suppose when it finally dies, but just like a person, until they die, they are never finished. It keeps changing, hopefully improving, and version numbers help keep track of where they are at. Most major version releases are different enough from the previous version to justify that numbering, but they didn't "stop" iClone when they stopping making point releases for 6, they just moved on to 7.
So in that case you are right -- when 8 comes (in a year or so) they won't be working on 7, but it won't be "unfinished" -- it will just be the way station of iClone at that time. To say that 6 is "unfinished" would be like saying 7.3 iClone is "unfinished" -- it's not all that can be done with it, but that doesn't mean it doesn't do what 7.3 should do.
Now, if you are complaining that resources which might have worked in previous versions no longer work -- RL is actually one of the better companies in this regard. Honestly, I wish they WOULDN'T support old resources, because they just look crappy. We need to move forward but RL makes it possible to stay firmly in the past if that's what you want.i think you know what i was talking about.. as for the older stuff.. i guess we are going to have to disagree on that. depending on what the older stuff is.. texture is the key. i personally made the older stuff look as good as the new stuff by making a few changes to the textures/materials.. but i'm not afraid of a little "cheesy". i like cheesy. like the special effects done in movies many years ago. compared to today.. it's cheesy. i personally am pleased that RL supports the older stuff. I spent a ton of money on that stuff, supporting the content developers, and making my life easier by them creating it for me. RL made a good business move by supporting the older stuff. as DAZ, and Poser have been doing. and you know my friend.. the older stuff looks better than the newer from time to time. that is my professional opinion of course. and one after spending many, many years in the film making industry. no one in their right mind throws a 65 mustang away because the new one looks better. one just gives it a new paint job and it's often worth more! but hey, if you don't want your old content anymore.. just upload it and i'll take it off your hands, unless it's stuff i already have LOL! vidius.
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animagic
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animagic
Posted 6 Years Ago
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Group: Forum Members
Last Active: 40 minutes ago
Posts: 15.6K,
Visits: 30.3K
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wires (10/29/2018) CC3 Pipeline does not include the Iray plugin, this is a separate purchase - although it is included in a "Bundle" offer that is somewhat cheaper than purchasing both separately.Thanks, Gerry. I realized that later, but failed to update my post...
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animagic
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animagic
Posted 6 Years Ago
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Group: Forum Members
Last Active: 40 minutes ago
Posts: 15.6K,
Visits: 30.3K
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Kelleytoons (10/30/2018) Nope, don't need to qualify this at all -- you (as you often do) are trying to hijack this thread, which was the original poster asking about using iClone 7 and NOT for anything which you do.
My own advice -- if you want to talk about your own workflow, start your own thread. Or stick to the topic.EDIT: I had a funny (I thought) remark here, but I don't want to cause a further deviation of the topic...
Edited
6 Years Ago by
animagic
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genao87
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genao87
Posted 6 Years Ago
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Group: Forum Members
Last Active: 3 days ago
Posts: 175,
Visits: 1.0K
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Kelleytoons (10/30/2018) Yeah, I did worry that you were getting confused about the use of "pipeline". I kind of wish they hadn't used that term for the CC3 standalone version, but they did so we live with it.
CC3 Pipeline offers a few things that could be *extremely* useful to you (or anyone, really). Honestly, I don't know why anyone wouldn't want it, but that's just me. The biggest, IMHO, is the automatic conversion of Daz figures and clothing into CC3 avatars and clothing. Now, you might say "Well, I don't HAVE any Daz stuff so I don't care" but Daz is such an enormous resource it's kind of like saying "well, I'll never need any more clothing or avatars ever with iClone". Daz itself is free, and the resources are nearly always MUCH cheaper than anything RL offers. Plus they are like 100x more comprehensive. So if you want, say, some wild west costumes, or a werewolf there really isn't any other place to go, nor no better price (particularly if you are a Platinum member, which I recommend). Pipeline does allow you to bring in other OBJ clothing (much of which is free) from anywhere, or even to design your own, so there's that as well. And it allows you to edit such stuff precisely and usefully. As I said, it's pretty short-sighted not to have it as a tool in your toolbox. In terms of learning CC3 is pretty much like a souped up version of CC1/2 (and bringing in Daz stuff is a one button press solution).
Face Live (that's what RL calls it -- I tend to call it Faceshift because that's the Apple technology they are using and it's a nice complement to the "Faceware" moniker) is a $100 plugin that works with Live (you'd need Live either way, with Faceware or with Faceshift) and just like with Faceware YOU have to supply the hardware. The difference is the hardware is more expensive, but Faceware itself (the software) is much more expensive, so it's pretty much a wash (as it stands right now, Faceware is around $2-300 more than an iPhone/Face Live combo would be anyway, although it also depends on whether you have a decent webcam to use with it). Today we'll know about the iPads and if they come with Face ID (which is the strong rumor) you may be able to cut that cost further (or not -- depends on their cost but it's certainly possible there will be one that's less than $900). the hardware Live....that is Apple Technology. is it that headband that you wrap around your head and plug it to your computer? Alright CC3 Pipeline it is. When the conversation happens to CC avatars, does it shrink the pixel size/count and keeping quality? Daz Studio files are huge compare to Reallusion. Though with Iray being one of the target products that I want, might not matter that much since Iray is going to force me to get two video graphic cards such as NVIDIA Titan X.
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