Alexxander
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Alexxander
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 22,
Visits: 610
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Is there any possibility to export expressions from CC3 to FBX as blendshapes?
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Kareeem
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Kareeem
Posted 6 Years Ago
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Group: Forum Members
Last Active: 3 Months Ago
Posts: 97,
Visits: 278
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You probably need to export from iclone creating an one-frame animation.
I guess you wanna so custom blendshapes right?
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Alexxander
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Alexxander
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 22,
Visits: 610
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I need (and all who are developing characters for game engines need too, I think) to have additional ready-to-use blendshapes as Agree, Fear and so on, embedded into a character along with the already existing elementary face morphs. Using one-frame-animations is a legacy way from XX cent, just if necessary expression exists as Motion+ file.
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