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iClone 7.3 appends cc_base_bone suffix to armature

Posted By laborotory Last Year
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laborotory
laborotory
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Hello!
CC3-generated model contains root bone named "root". Further I export the model to iClone 7.3 and adjust some animation in it. If to export animation from iClone to FBX format the name of root bone automatically changes from "root" to "cc_base_boneroot". As result it causes a lot of problems.
How to push iClone7 don't change default root bone name? Thanks.
justaviking
justaviking
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iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity...
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