laborotory
|
laborotory
Posted 6 Years Ago
|
Group: Forum Members
Last Active: 5 Years Ago
Posts: 1,
Visits: 30
|
Hello! CC3-generated model contains root bone named "root". Further I export the model to iClone 7.3 and adjust some animation in it. If to export animation from iClone to FBX format the name of root bone automatically changes from "root" to "cc_base_boneroot". As result it causes a lot of problems. How to push iClone7 don't change default root bone name? Thanks.
|
justaviking
|
justaviking
Posted 6 Years Ago
|
Group: Forum Members
Last Active: 3 Weeks Ago
Posts: 8.2K,
Visits: 26.5K
|
Please enter this into Feedback Tracker.
iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity... Desktop (homebuilt) - Windows 10, Ryzen 9 3900x CPU, GTX 1080 GPU (8GB), 32GB RAM, Asus X570 Pro motherboard, 2TB SSD, terabytes of disk space, dual monitors. Laptop - Windows 10, MSI GS63VR STEALTH-252, 16GB RAM, GTX 1060 (6GB), 256GB SSD and 1TB HDD
|