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Message
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ToKoMotion
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ToKoMotion
Posted 6 Years Ago
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Group: Forum Members
Last Active: 16 hours ago
Posts: 677,
Visits: 30.7K
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Hi Everybody. Welcome to my CC3 showcase. I will present some of my "old" CC content in new CC3 Iray lighting as well as share some previews for my upcoming content packs here. Feel free to stop by from time to time - hope you get some inspirations, share your thoughts or just enjoy your time . See you around! CC Orc Morph with Gladiator & Light Armor assets CC Huntress Morph with Huntress clothes CC Tom Morph with various cloth items CC Leo Morph CC Laura Morph CC Goblin Morph (base) + various face morphs in Battle Mech Armor CC Monk Morph - tested my upcoming CC Beard asset here (still some work to do). CC Monk Morph CC Ogre Morph
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zeliwipin
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zeliwipin
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5,
Visits: 105
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Incredible work
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ToKoMotion
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ToKoMotion
Posted 6 Years Ago
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Group: Forum Members
Last Active: 16 hours ago
Posts: 677,
Visits: 30.7K
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@zeliwipin: Thank you very much for your nice feedback. Glad you like them! I still love to test different Iray lighting settings with my CC morphs. CC Linus Morph
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ToKoMotion
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ToKoMotion
Posted 6 Years Ago
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Group: Forum Members
Last Active: 16 hours ago
Posts: 677,
Visits: 30.7K
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Can't stop to render old projects with Iray CC Goblin (base) + various additional face Morphs CC Simon Morph - he can be really scary too
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hj
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Group: Forum Members
Last Active: Last Year
Posts: 3.5K,
Visits: 18.7K
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"adjust Bones" works fine best
Hans Jörgen
Fehler gehören zum Leben. Was zählt, ist, wie man auf Fehler reagiert Niki Giovanni
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ToKoMotion
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ToKoMotion
Posted 6 Years Ago
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Group: Forum Members
Last Active: 16 hours ago
Posts: 677,
Visits: 30.7K
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Hi hj, very nice - that's a great cue to show you another early preview for one of my upcoming packs - a set of special limbs. Still a lot to do, but the first tests are very promising as you can see from this Image: I applied the new legs morph to my CC Goblin here. Base Goblin face is adjusted with various additional facial morphs. Wings are the fairly old (free) Demon Wings by RL, but with the right settings they work quite nice in CC3 as well. Hope you like it. Stay tuned for more!
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ToKoMotion
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ToKoMotion
Posted 6 Years Ago
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Group: Forum Members
Last Active: 16 hours ago
Posts: 677,
Visits: 30.7K
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Iray - just for fun. CC Troll Morph
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ToKoMotion
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ToKoMotion
Posted 6 Years Ago
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Group: Forum Members
Last Active: 16 hours ago
Posts: 677,
Visits: 30.7K
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As the import of the Demon Wings in CC3 worked quite good, I thought I give it another try with the horns & tail from the Monster Workshop. I also love how the Rock prop renders with Iray.
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ToKoMotion
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ToKoMotion
Posted 6 Years Ago
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Group: Forum Members
Last Active: 16 hours ago
Posts: 677,
Visits: 30.7K
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One of the most powerful features in CC3 (at least IMO) is the new sculpt tool. Now it's really easy to modify existing assets to your needs. You can not only move single vertices (oh man, I waited so long for this feature to be added ), but also complete sub-elements. Together with the new smooth tool CC3 has become unbeatable! For example I quickly created this dinner jacket from the CC Blazer and gave it a perfect modern fit.
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Edited
6 Years Ago by
ToKoMotion
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ToKoMotion
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ToKoMotion
Posted 6 Years Ago
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Group: Forum Members
Last Active: 16 hours ago
Posts: 677,
Visits: 30.7K
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---stopgap---
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