I have been working with the new cc3 exporting clothes and characters into ue4. So far this has been a great experience. But I started noticing with some pieces of clothing, there are places where the skin shows through.
I know that I can hide the mesh underneath, but this is not an option in my case, as players can change the clothing in-game.
Do I just need to go back in and clean these up when I find issues like this? Why aren't the clothes exporting
correctly to begin with? This is the totally default male model.
In this image you can see the skin in the back of the shirt, as well as in the pants.
Any hints on how to avoid this?