musicaz (10/3/2018)
349 dollars to upgrade from 3dexchange pro to pipeline . ouch too much , thanks Hi if you are considering exporting your iclone pre-animated figure to another platform to render and you have Iclone pro & 3DXchange
you dont need Pipeline for this purpose. Alemebic straight from Iclone (6.5 or higher) FBX from 3DX will work perfectly fine.
FBX from 3Dxchange will likely be your best option for game engines.
However I prefer Alembic for sending to external full 3D programs
because of the ability to just send over new animation motion Data from Iclone (or from Daz studio in an obj/MDD pipeline)
without having to re-export the figure and redo the textures each time
for new motion in the rendering app
This Character Creator Figure was Exported Directly from Iclone 6.5 to Alembic to Lightwave3D 2015.
Once I adjusted his textures for the HDRI lighting in my test scene I can open up the orignal Iclone scene of him and keep applying new& different animation ,face puppet,lipsinc etc and send the new Alembic Data to lightwave to replace the old .
I do similar process with my IClone/DAZ.obj/ MDD /to Cinema4D pipeline.
Today is my real life errand day (groceries etc)
However tomorrow I may Start a thread specifically for the discussion of various options for Exporting & Rendering in external programs from Iclone &3DXchange.