Joanne (RL)
|
Joanne (RL)
Posted 7 Years Ago
|
Group: Administrators
Last Active: Last Year
Posts: 300,
Visits: 4.9K
|
|
Joanne (RL)
|
Joanne (RL)
Posted 7 Years Ago
|
Group: Administrators
Last Active: Last Year
Posts: 300,
Visits: 4.9K
|
New Material Plus for quick save and single application of multiple materials- Material Plus (*.iMtlPlus) is a new format for saving multiple materials.
- Benefits: Application of Material Plus can apply multiple materials with a number of parameter adjustments with one single operation.
- For example, the embedded Fan prop has three sub-nodes each with a separate material. By using Material Plus, all of the three materials are packaged into a convenient *.iMtlPlus file for speedy save and deployment.
![https://forum.reallusion.com/uploads/images/7fdb7b64-6850-4044-a806-9af0.jpg](https://forum.reallusion.com/uploads/images/7fdb7b64-6850-4044-a806-9af0.jpg)
Sample 1: Apply Multi-Materials to Multi-Mesh (child nodes)
![https://forum.reallusion.com/uploads/images/bc400cf9-5c8b-45b0-af39-07c0.gif](https://forum.reallusion.com/uploads/images/bc400cf9-5c8b-45b0-af39-07c0.gif)
Sample 2: Apply Multi-Materials to Single Mesh Content from Dragons Pack
![https://forum.reallusion.com/uploads/images/706ef58c-5918-4e10-aca9-30d3.gif](https://forum.reallusion.com/uploads/images/706ef58c-5918-4e10-aca9-30d3.gif)
- Material Plus files can be found under Content > Media > MaterialPlus.
- Note: Material Plus deployment works by matching to the original mesh name, mesh vertex count, and the material name. If a match is found then the material is applied, if not then it is simply skipped. Therefore, every content will need a very specific Material Plus file to match (pass detection).
![https://forum.reallusion.com/uploads/images/e273408c-71f2-46eb-be5e-9561.jpg](https://forum.reallusion.com/uploads/images/e273408c-71f2-46eb-be5e-9561.jpg)
|
Joanne (RL)
|
Joanne (RL)
Posted 7 Years Ago
|
Group: Administrators
Last Active: Last Year
Posts: 300,
Visits: 4.9K
|
User interface adjustments for Modify > Material List- Modify > Material > Material List functions have been grouped under the categories of Save and Load.
![https://forum.reallusion.com/uploads/images/719c68b8-ed61-4df0-9668-cb13.jpg](https://forum.reallusion.com/uploads/images/719c68b8-ed61-4df0-9668-cb13.jpg) - Load and save Material pulldown menu.
- Load and save Material Plus pulldown menu.
- Load, save, auto-link All Object Textures pulldown menu.
- All save, load and link functions under Modify > Material > Texture Settings (Y), have been grouped under distinct pulldown menus.
![https://forum.reallusion.com/uploads/images/2375fd5f-2ce1-459c-af0c-4dce.jpg](https://forum.reallusion.com/uploads/images/2375fd5f-2ce1-459c-af0c-4dce.jpg)
- Load, Save Texture
- Load, Save All Material Textures
- Auto-Link, Unlink Selected Texture
- Auto-Link, Unlink All Material Textures
|