Profile Picture

Can text have any effects at all?

Posted By gkscoot Last Year
You don't have permission to rate!
Author
Message
gkscoot
gkscoot
Posted Last Year
View Quick Profile
Senior Member

Senior Member (478 reputation)Senior Member (478 reputation)Senior Member (478 reputation)Senior Member (478 reputation)Senior Member (478 reputation)Senior Member (478 reputation)Senior Member (478 reputation)Senior Member (478 reputation)Senior Member (478 reputation)

Group: Forum Members
Last Active: Last Year
Posts: 24, Visits: 76
Hello,
I have tried both the built in text prop with subtitles, and importing my own text (.png) as a prop. In both cases I am not permitted to apply elastic motion effects, nor may I edit the keyframe to apply a transition curve.
So how are we supposed to have text appear on the screen other than just either "on" or "off"? 

Thank you
garylearntech
garylearntech
Posted Last Year
View Quick Profile
Veteran Member

Veteran Member (823 reputation)Veteran Member (823 reputation)Veteran Member (823 reputation)Veteran Member (823 reputation)Veteran Member (823 reputation)Veteran Member (823 reputation)Veteran Member (823 reputation)Veteran Member (823 reputation)Veteran Member (823 reputation)

Group: Forum Members
Last Active: 2 days ago
Posts: 96, Visits: 1.5K
Hi gkscoot.  It doesn't matter whether a PNG file shows a banana, a football or some text - elastic motions can be applied to any of them. You can also use traditional key-framing to animate them.  Your post is low on details, so it's difficult to work out what's going wrong for you, but this short video shows both approaches.  (NB there's no audio track.)  Hope this helps? 



You might find it worthwhile checking the manual page: Applying Elastic Motions to Props (New for v3)

---
CrazyTalk Animator 3 Pipeline (always the current production version, unless otherwise stated)
macOS High Sierra (10.13.6)
Signature data last updated  2018-10-06

Edited
Last Year by garylearntech
gkscoot
gkscoot
Posted Last Year
View Quick Profile
Senior Member

Senior Member (478 reputation)Senior Member (478 reputation)Senior Member (478 reputation)Senior Member (478 reputation)Senior Member (478 reputation)Senior Member (478 reputation)Senior Member (478 reputation)Senior Member (478 reputation)Senior Member (478 reputation)

Group: Forum Members
Last Active: Last Year
Posts: 24, Visits: 76
Howdy,
Thanks. I knew that already. What I am wondering is, since CTA3 offers so many nice features to save animators work, they could improve the program by making native text objects able to receive animation.
Sure, I can go outside to my external editor to create the text, save it, and import it. But why force the users to do all that? 




Reading This Topic