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Iray Plugin for iClone 7 and Character Creator 3

Posted By Miranda (RL) 6 Years Ago
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Ascensi
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Posted 6 Years Ago
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Will purchasing an Iray plugin combo for CC3 also work for iClone once implemented or would we have to buy a different plugin for every Reallusion product?  I may have missed this note somewhere.

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justaviking
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Ascensi (8/7/2018)
Will purchasing an Iray plugin combo for CC3 also work for iClone once implemented...


Yes.


Was answered in another thread, and restated at the first begining of this thread.
Miranda (RL) (8/2/2018)

Compatibility

The Iray plugin supports both Character Creator 3 and iClone 7.
*Iray ready iClone 7 will be made available in the final quarter of 2018.


It is the same Plug-in.  You don't need to pay again for both a CC3 Iray plug-in and an iClone Iray plug-in.  Pay once, and it works in both places.  It will probably work with iClone 7.3, but it was mentioned that it could also be 7.3.1 or 7.3.2 or something like that.




iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity...
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Edited
6 Years Ago by justaviking
Ascensi
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Well just made the purchase then a few minutes later this caught my attention "*Iray render requires an additional paid plug-in which supports both Character Creator 3 and iClone 7. "

This statement is listed on 
https://www.reallusion.com/character-creator/production.html#iray  which is very confusing being listed on the plugin page and then stating an additional plugin is required. 

If only one plugin is required to work in both iClone and CC3 it should be stated for example: "This plugin is required for IRAY Renderer and works for both CC3 and iClone 7 
in Q4, 2018"




Store Page Link 
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Edited
6 Years Ago by Ascensi
toystorylab
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Ascensi (8/7/2018)
Well just made the purchase then a few minutes later this caught my attention "*Iray render requires an additional paid plug-in which supports both Character Creator 3 and iClone ...
Damned, you just bought the required plugin, where is the problem?




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4u2ges
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For us, who are following closely with RL development it might not be a problem. But for new visitors it does sound a little odd. They indeed need to rephrase it.




Edited
6 Years Ago by 4u2ges
joel.lovell
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Anyone on the RL dev team able to say whether scenes with iRay shaders in DAZ will be able to be exported with those shaders intact into iRay for iRay rendering?
Will the 'convert to PBR' and substance shaders used work fine with iRay render? (I would think they would)
A thought / concern about animation rendering using iRay:

I have a Windows 10 system with 32GB RAM, Titan X 12GB GPU (Maxwell), and for me, DAZ iRay rendering is reasonably fast for still images. Animation though, is problematic. Even on this system a 4K resolution frame takes at least 2-3 minutes for a good quality still, so a 5 minute movie would be quite a few days of non-stop rendering. I hope they have some nifty optimization tricks if they are intending this to be used for animation..

For new shoppers of GPU's go for a GTX-1080 Ti. It has 11GB of RAM, and a price point very much lower than a newer Titan X and nearly the same performance.
DAZ has some excellent forum discussions about peoples experiences using various NVIDIA GPU's for iRay, including multiple GPU's.
TonyDPrime
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I know that CC3 says single-frame render only, but Peter (RL) I think said something that there may be multi-frame rendering from CC3...  
And then people were saying they would like have turntable-renders for characters out of CC3 Iray, right?
  
Miranda (RL)
Miranda (RL)
Posted 6 Years Ago
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Hi everyone,

We just updated the post for the incompatible iClone features. For your reference.
  • Heightmap Terrain -- will be supported in the next official release 
  • SpeedTree -- will be supported in the next official release
  • Water
  • Particle (e.g. PopcornFX)

Miranda

justaviking (8/6/2018)
animagic (8/6/2018)
To have PopcornFX in your Iray renders .....  with some trickery you might be able to combine iClone and Iray renders.


True.  I'm simply trying to help caution people to manage their expectations.

You might not be able to press the magic "render in Iray" button and have your complete scene appear in Iray.

We recently learned your PopcornFX items won't render in Iray (no surprise to me).  I wonder what other shortcomings are lurking beneath the surface, waiting to be discovered.

If Reallusion knows of any other "not supported via the Iray plug-in" features, I hope they share that list with us very soon.  For some reason, I'm skeptical of "Fog" working well.



toystorylab
toystorylab
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4u2ges (8/8/2018)
For us, who are following closely with RL development it might not be a problem. But for new visitors it does sound a little odd. They indeed need to rephrase it.

You're right...
It was late at night in Berlin Germany and my answer was somehow kinda rude. No intention to be rude Kiss


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justaviking
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It looks like my early concerns were well justified for both PopcornFX and SpeedTree.  I did not consider any terrains to be a potential issue.
I am very glad to see SpeedTree and Heightmap Terrains are planned for the next release, though that clearly leaves plenty of work left for later updates.

THANK YOU for the additional information, Miranda.



iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity...
Desktop (homebuilt) - Windows 10, Ryzen 9 3900x CPU, GTX 1080 GPU (8GB), 32GB RAM, Asus X570 Pro motherboard, 2TB SSD, terabytes of disk space, dual  monitors.
Laptop - Windows 10, MSI GS63VR STEALTH-252, 16GB RAM, GTX 1060 (6GB), 256GB SSD and 1TB HDD

Edited
6 Years Ago by justaviking



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