I've been trying to get the hair mesh of several iClone (CC) characters somewhat right in Unity (2017.4.2) but to no avail.
I've used default Unity export settings in 3DXchange. I've tried applying the textures that came with the export in Unity, changed the shader to several other option, etc. The hair stays more or less one blob instead of showing some hair structure. Please see the attached screen shot.
Can you please help me in getting the hair at least somewhat right?
Thanks ever so much,