Profile Picture

Stop button

Posted By franksil03 6 Years Ago
You don't have permission to rate!
Author
Message
franksil03
franksil03
Posted 6 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (1.5K reputation)Distinguished Member (1.5K reputation)Distinguished Member (1.5K reputation)Distinguished Member (1.5K reputation)Distinguished Member (1.5K reputation)Distinguished Member (1.5K reputation)Distinguished Member (1.5K reputation)Distinguished Member (1.5K reputation)Distinguished Member (1.5K reputation)

Group: Forum Members
Last Active: Last Month
Posts: 72, Visits: 562
My Stop button is missing on the Play bar, was it taken away on one of the updates?
raxel_67
raxel_67
Posted 6 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (3.0K reputation)Distinguished Member (3.0K reputation)Distinguished Member (3.0K reputation)Distinguished Member (3.0K reputation)Distinguished Member (3.0K reputation)Distinguished Member (3.0K reputation)Distinguished Member (3.0K reputation)Distinguished Member (3.0K reputation)Distinguished Member (3.0K reputation)

Group: Banned Members
Last Active: 4 Years Ago
Posts: 762, Visits: 2.0K
Yes it was, it was considered redundant
planetstardragon
planetstardragon
Posted 6 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (23.2K reputation)Distinguished Member (23.2K reputation)Distinguished Member (23.2K reputation)Distinguished Member (23.2K reputation)Distinguished Member (23.2K reputation)Distinguished Member (23.2K reputation)Distinguished Member (23.2K reputation)Distinguished Member (23.2K reputation)Distinguished Member (23.2K reputation)

Group: Forum Members
Last Active: Last Week
Posts: 11.5K, Visits: 45.9K
they could turn it into a cue button tho.

example of usage -  

when you hit cue....it jumps to a user defined marker on the part of the animation you are focusing on ...your clip is 20 seconds long...and you want to focus on a walk cycle at 10 seconds without having to change project start / end markers. 

cue - rewinds / cues up to cue marker.
Control / Cue - toggles cue off and on - functions as basic stop button when off cue.
shift / cue - marks playhead location.


i miss the stop button myself,  more out of habit than anything,  and I agree on it's redundancy,  but it could in fact be repurposed to be a useful tool in the workflow for isolating and or looping sections of your animations that need fine tuning without having to change the start / end markers of the project itself.



Edited
6 Years Ago by planetstardragon
toystorylab
toystorylab
Posted 6 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (15.7K reputation)Distinguished Member (15.7K reputation)Distinguished Member (15.7K reputation)Distinguished Member (15.7K reputation)Distinguished Member (15.7K reputation)Distinguished Member (15.7K reputation)Distinguished Member (15.7K reputation)Distinguished Member (15.7K reputation)Distinguished Member (15.7K reputation)

Group: Forum Members
Last Active: 1 hour ago
Posts: 4.4K, Visits: 28.8K
For me it makes sense...
I often clicked "stop" and was annoyed it went to start...
So play/pause and "back to start" is good enough for me, even better...


Toystorylab on Vimeo : https://forum.reallusion.com/uploads/images/ce44ea78-6984-47d8-9bf4-b783.png    Crassitudes (my "Alter Ego") on Youtube: https://forum.reallusion.com/uploads/images/fcc4df30-b3a8-40a5-a427-0735.png

4u2ges
4u2ges
Posted 6 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (20.6K reputation)Distinguished Member (20.6K reputation)Distinguished Member (20.6K reputation)Distinguished Member (20.6K reputation)Distinguished Member (20.6K reputation)Distinguished Member (20.6K reputation)Distinguished Member (20.6K reputation)Distinguished Member (20.6K reputation)Distinguished Member (20.6K reputation)

Group: Forum Members
Last Active: Yesterday
Posts: 5.0K, Visits: 15.9K
toystorylab (5/6/2018)
For me it makes sense...
I often clicked "stop" and was annoyed it went to start...
So play/pause and "back to start" is good enough for me, even better...



+1
It was annoying to have it constantly go to the frame 1







Reading This Topic