Re: MH Sample model Head Mapping in 3DXchane7
Please check my MH head mapping step for your reference.
This is one of the case and bone structure varies by models.
The best way is to use the same model for mutual discussion.
1. Finish all the body mapping first.
2. Click on the ’head’ name in the Scene Tree (to find the head bone in the 3D view), then
push 'Head' in RL Bone, then push the 'head' name again to map.
3. Check 'Active' to make all bones in the head part active.
4. Click 'Face/Extend' icon to switch to the Face Bone Mapping mode, and select 'jaw' in the Scene Tree.
All head bones are organized in the right table of 'Assign Bone Tags', so
no more need to look into Scene Tree.
5. Click 'Map to Jaw' icon as shown below and push 'reset' icon.
Jaw bone color changes to the blue.
6. Select jaw bone and rotate to confirm the jaw movement.
Proceed the similar process for the other head part in the Face Bone Mapping mode.
Please check the tutorial below [Mapping Facial Bones].