Hey Ian,
Thanks for the reply!
I found tutorials on exporting standard characters from IClone to Maya but couldn't find one describing the file formats and what's going on behind the scenes at each stage! I was worried that the format the 3D heads from Crazy Talk 8 are stored in might not be the same as the standard characters, or they might be unfeasible big in comparison and lag when loaded elsewhere, or detail might be lost when transferring between softwares!
If anyone has any experience with this sort of a pipeline any feedback would be much appreciated! I'm worried about purchasing all of the software just to find it doesn't allow me to do this!
Cheers!
Tom M
Edited
6 Years Ago by
tommaullin