steve_186589
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steve_186589
Posted 6 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 5,
Visits: 37
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I want to be able to create a character in Character Creator. Use the lip-sync and facial puppet on it and export the facial animation and character to Unity as an FBX.
Thats all I need.
Do I need the 3DXchange Pro, or do I need the 3DXchance Animation Pipeline?
Thanks in advance.
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Group: Forum Members
Last Active: 2 days ago
Posts: 5.7K,
Visits: 26.4K
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In order to export FBX files with animation you will need to use 3DXchange Pipeline. Depending on the model that you wish to export you may also need to purchase Export versions for the assets.
Gerry
System: Win 10 Pro (21H2), Asus X99-E WS, CPU i7-5930K -3,5 GHz, 32 GB DDR4 2666-16 RAM, NVidia GTX 1080 Ti GPU - 11 GB VRAM(Driver Studio-536.99), Samsung 850 Pro 512 GB SSD, 6 TB HD storage.
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