delock51 (1/26/2019)
Thank you so much! This seemed to have solved my problem. Question: When I finish creating my shirt in Blender, do I erase the model and armature and just export the shirt as obj alone? or do I export everything in the scene, lights and cameras included? And once the shirt does export successfully, and I have it fit and have the skin weights transferred, does the base color, opacity, bump, etc, information placement automatically transfer over, or do I have to set it up manually? Thank again.
You should export just the shirt mesh. You don't need anything else.
When you export OBJ it will generate a MTL file which contains the texture mapping information. Providing the textures are present and in the location set in the MTL file, then they will be automatically applied in Character Creator 3. However, if they are not you can manually add them in CC3 on the Modify Panel > Materials tab.
Peter
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www.reallusion.com