Okay, I confess. I finally upgraded 3 weeks ago from my faithful and beloved old iC5 to the shiny spanky new iC7 and some of it's flashy, sparkly new plugins, lighting and gizmo's,
so this is basically a fun "Note to Self" while I'm still learning.
It's also why it covers curves on everything from cameras, image layers and particles to the more commonly tuted motions for avatars.
And yes, I know the Editor is only supposed to work for some aspects of particles at this stage, but WOW!... Slow motion explosions inside iClone!!... YAY!!!!
And yes, I know the Editor is far more valuable for realistic style avatars, smoothing mocap etc,
but I'm a Toon Wrangler and couldn't wait to try out the new rendering quality - and wow, I'm LOVING IT!
This tutorial also gave me a chance to practice some other new-fangled tools, including shadow catchers, light emitters and the new physX engine...
(yeah, I know, it's been around since iC6, but I never really got the hang of that version.)
So I finally managed to get properly pinned leather reins flopping about while riding a horse... YAYY!
We can even get one rein flopping more than the other depending on length! DOUBLE YAYYY!
And I learned how to make a whole pack of pleasant gaits for the iClone Arabian so he no longer needs to gallop about like a star-gazing feral mustang. LOL
If only this pesky little blue dude can quit being so cheeky, I might actually get back to my next toon series, LOL:
And if you like this one, then see also the list of Resource Links below the video on Youtube, which includes my only other "Note to Self" Tutorial about Toonshading: Archer Style. LOL
Anita, aka "Bleetz" the Toon Wrangler @ Tarampa Studios
SYS: Win 8.1, 64-bit, i7-4770 CPU @3.4GHz,
32GB RAM, Intel(R)Graphics 4600 & nVIDIA GTX1060 TI