You need to set a new rest pose. First, back up your project. It is easy to mess whole thing up with some improper step.
Given that feet and toes are properly rotated.
1. Make sure body does not have any shape keys (I usually rig on "clean" base female fbx, which does not have any shape keys). If there are shape keys you need to delete all of them.
2. Select CC_Body and in Modifier, copy an Armature modifier. There is a "Copy" button there within modifier. The copy would be created just below with the name Armature.001
3. On the
Original Armature modifier (just above the created copy) in Object Mode click "Apply"
4. Rename Armature.001 modifier to Armature (basically remove .001)
5. Finally in pose mode go to Pose > Apply > Apply as new Rest Pose
Edited
6 Years Ago by
4u2ges