Hello all. I've noticed that the trees that ship with iClone are un-editable. Is this the case with the trees you can buy in the store also?
I make trees and plants using Plant Factory at the moment, and would like to be able to use them in iClone. I've noticed that there doesn't seem to be any way to do this given that the "wind" settings are only in the SpeedTree based in-app assets. On top of this there is no placement tools outside of the built-in "gardening" tools on the SpeedTree plants. Further, the "gardening" tool didn't place the plants properly upon the underlying mesh, and only placed them on the ground plane. This is something that is forcing me further towards using iClone as a middle-step, and then finishing everything in Unreal.
I'd prefer to use iClone as much as possible as I am making artwork and not an interactive experience. Another issue is the PopcornFX not being exportable to Unreal, as it stops me being able to set all that up in iClone and then shipping the entire scene over to Unreal for texturing and rendering. Instead I'll need to find some workaround, which is unfortunate.
One final point about the SpeedTree assets - they are un-editable, even with regards to their texturing and materials. Those they come with are good, but it stops the user from being able to add variety to them with their own materials. Are the materials on the purchasable trees editable?
Thanks.