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import G2 sprites for creating character with puppet producer/Flash

Posted By jgd_20150123195124503 6 Years Ago
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import G2 sprites for creating character with puppet producer/Flash

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jgd_20150123195124503
jgd_20150123195124503
Posted 6 Years Ago
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Lets start with mouth - have all my mouth (multi angle) sprites drawn in illustrator, how do I get them into the 'sprite list' on the timeline in flash to use for building multi angle G2?
Is there a tutorial covering this? Have to import all my sprites to the sprite list', just not sure where to start. May use puppet producer, didn't think that mattered for this part.
Thanks

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6 Years Ago by jgd_20150123195124503
Ibis Fernandez
Ibis Fernandez
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what do you mean by "sprite list".

Basically you have to create your own sprites.

If you are working in Ai just import the various body parts or separate the body parts in flash. each part is then converted to a movie clip simple and configured to be the "sprite".

If you are using Puppet Producer, the easiest way to make your sprite is:
1. Select the part.
2. Press F8 and convert to movie clip. (the name doesn't matter)
3. Select the part again and click the appropriate part in Puppet Producer.

**PP will apply the correct sprite name to it and place the pivot point on it. You can manually adjust the pivot point to the exact place you need it.

https://forum.reallusion.com/uploads/images/ad51c90b-00a8-459d-8ca4-2136.gif
Ibis Fernandez   |   (available for hire)
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Professional Animator, Filmmaker | Creator of the highest quality (modular) G2 rigs for cartoon animator and developer of Toon Titan and Puppet Producer 
Author of Flash Animation and Cartooning: A Creative Guide
>>> be sure to check out http://toontitan.com for professional grade assets, templates, and custom tools for Cartoon Animator and more.



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