Einy74
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Einy74
Posted 7 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 3,
Visits: 32
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I have a long monologue of a character I created with morph head and I want the eyes to blink every so many seconds. Is there a way to create and save an Action or motion that will blink the eyes instead of manually do it using face puppet? I am using Animator 3 pipeline. Thanks.
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kylelee
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kylelee
Posted 7 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 462,
Visits: 4.2K
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You can use a function of "Collect Clip" to export facial motion and then apply to other characters.
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Einy74
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Einy74
Posted 7 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 3,
Visits: 32
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Thanks for the solution... It worked perfectly... It is worth mentioning though, for anyone seeking a similar solution, that you need to save the motion and apply it to you character before spending time on perfecting the facial motion and lip sync because after you collect clip and save it as facial animation, once you apply it to you character, it replaces all existing facial motion including voice clip and lip syncing. Unless i am doing something wrong, you need to apply the blinking eyes first to your character then work on perfecting the facial animation afterwards.
Cheers,
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