it's been over a month now since my last update. I really hope you got well into 2018 and I wish you all the luck for your dreams and projects you plan for this year.
Let's talk about "Alien - The Message". There are some news to tell. Good and bad ones. I'll start with the good ones.
The Casting is over. I made my decission and it took some days longer as expected, because there were so much and so good actors involved. I used the following site to search for the actors.https://www.castingcall.club/
This was part of my casting call, I made on late november 2017:
As you can see, I decided to create a "professional" casting call. I had to pay 5$ and this had som advantages. First, this casting call had a different color than the others, actors with no certified audio quality weren't allowed to attend and all the members with certified audio quality aand gold status got an e-mail about this casting call. It worked very well. After a few days, I got mere than 60 entries and at the end there were more than 140 entries, waiting to get listen to. The casting call ended on 01/05/2018. After that, I had the task to listen und to decide who would be the best fit for all those roles. First of all, I created a excel sheet with all the entries. I did rate the audio quality and the actor skills, both between 1 (bad) to 10 (very good). When I was finished I got this:
Excel sheet Round 1
Just quick explanation about the colors you see here.
RED = Those were the entries which got a final number below 17. Sometimes it was because ofthe bad audio quality and sometimes because of the actor skills itself.
YELLOW = Those were the entries, which are considered to be listend again in the next round.
BLUE = Those were my favorites at the time I made this sheet.
Here we go again. Round 2 looks like this ...
As you can see, there were less names on the list and all those red lines indicate, there will be much lesser candidates in round 3. At this point of the decission process, it wasn't about the skill of acting. It was more about the fact wether a voice fit the charcter more than another voice actor. You can see, that I already made my decission about the small roles "BOSS" and "EMPLOYEE". Every other role had to go to round 3. And this was a tough one. Especially for the main role EMILY WATERS. There were 3 actresses, which are so good and so close to what I wanted. I couldn't decide just by listen to the audition lines only. So I started iClone, loaded the charcter in a project and aplied those audition lines to the charcter, so I could listen to the lines and see the charcter at the same time. That helped.
Final sheet after I made my decission:
It is interesting, that the part of the three amin roles were going to actors I hadn't in mind after round 1. Sometimes it doesn't work, even if you are a very good actor, with a very good voice. The main aspect is - does the actor fit the character? That's the main issue I have to think about.
As I am writing this entry, I almost have every audio file I need for the movie, so the process of getting the audio files from the actors is almost done.
One other thing. I paid the actors for their work. It is a privat project of mine. There is no budget I can spend, but I think if I use someone's profession, I have to give something back. So I decided to pay 5€ per line. This is a big project and I wanted good actors on this. The actress of the main charcter had a part on the latest "Mass Effect" game, so I am very happy to have her on board ...NEWS ABOUT THE SETS
My friend, who is working on the sets of this movie has sent my two pictures of a very important set piece and I thought why not showing them:
Yesterday I got the set itself and I am working on it right now, because there are some big scenes playing in this communication room. I think I will get the biggest set piece - the cockpit - within a few days, so we are making progress on this too.THE NOT SO GOOD NEWS
After the holiday break I came back to the project and I rendered a lot of scenes since them. Luckily I have some time to spend and I made good progress. I nearly finished all the scenes without any dialogue I could do. When I get the next important set pieces (cockpit and mother) I will have a lot of scenes to cover. Sadly I discovered, that the update to 7.2 brought back some bugs, Reallusion already took out in 7.1. There is a problem with the DOF mask, similar to the problems we had with 7.0. When I updated to 7.2 I immediatly relized a change on the glow maps. They looked a bit fuzzy, as something wasn't right about the resoultion. But that wasn't the only thing. For some reason objects with opacity maps weren't rendered correctly within the DOF mask, as you can see in this render here:
Since it has no use to render with such graphical errors, I decided to stop all rendering. I will create the scenes and prepare averything for the final render, but I wait until this problem fixed ... again. Sorry.
But I don't want to colse this entry on the downside, so here is a still taken from the movie.
Until next time ...