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TheOldBuffer
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TheOldBuffer
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 429,
Visits: 6.3K
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raxel_67 (10/5/2017)
THis looks great! Now i wish there was a way to make avatars dirty with the appearance editor, funny isn't it? all clothing can be made dirty rusty, with gashes, etc, but your apocalyptic character looks squeaky clean  It's very simple to make characters look dirty and I'm not talking about using daz3d skankware, just apply a grunge map to the blend channel.
Homebuilt computer - Windoze 10, INTEL i9 9900 k @ 5.1 GHz, EVGA RTX 2080 TI XC ULTRA, 16GB 3100 MHz RAM, Asus Maximus Hero XI motherboard, Sound blaster Z series. iClone6 & 7 Pipeline, Crazytalk 8, Crazytalk Animator 2, Facefilter, Pop video 3, Hitfilm 4Pro, Cubase 8.5 Pro,
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Rampa
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Group: Forum Members
Last Active: 6 hours ago
Posts: 7.6K,
Visits: 46.2K
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raxel_67 (10/5/2017)
THis looks great! Now i wish there was a way to make avatars dirty with the appearance editor, funny isn't it? all clothing can be made dirty rusty, with gashes, etc, but your apocalyptic character looks squeaky clean  Assuming you have the "Essential Morphs and Skin", you can use the custom inputs in the "tan", "freckles", and "decals" slots. That'll give you a bunch of muck you can combine in different ways.
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raxel_67
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raxel_67
Posted 4 Years Ago
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Group: Banned Members
Last Active: Last Year
Posts: 762,
Visits: 2.0K
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oh yeah, solution was so simple...decals but of course, thanks for the tip, though it would be nice to have the dirt accesible as it is with clothing, anyway thanks again
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Miranda (RL)
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Miranda (RL)
Posted 4 Years Ago
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Group: Administrators
Last Active: Yesterday
Posts: 1.7K,
Visits: 10.2K
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raxel_67 (10/5/2017) oh yeah, solution was so simple...decals but of course, thanks for the tip, though it would be nice to have the dirt accesible as it is with clothing, anyway thanks again I will post the textured models afterward. Those textures are painted by Substance Painter, instead of generating from the Appearance Editor as Reallusion usually did. However, they are cool and they do have the dirt as you expected!
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Kelleytoons
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Kelleytoons
Posted 4 Years Ago
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Group: Forum Members
Last Active: 35 minutes ago
Posts: 7.9K,
Visits: 17.2K
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Don't forget you can make ANYTHING look dirty by using the Overlay texture (usually with a noise map). I've posted many examples of this, including bloody, but it will work without any special add-ons and is my go-to technique for adding dirt to skin, clothes or props.
Alienware Aurora R7, Win 10, i7-8700k, 4.7GHz CPU, 32GB RAM, GTX Titan XP (12GB), Samsung 960 Pro 2TB M-2 SSD, TB+ Disk space Mike "ex-genius" Kelley
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Miranda (RL)
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Miranda (RL)
Posted 4 Years Ago
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Group: Administrators
Last Active: Yesterday
Posts: 1.7K,
Visits: 10.2K
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More high resolution model come!  Backpack #1  Backpack #2  Gas Mask  Ski Mask  Hat #2 *The image shape was squeezed, you can click on the image to see the original design.
Edited
4 Years Ago by
Miranda (RL)
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Miranda (RL)
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Miranda (RL)
Posted 4 Years Ago
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Group: Administrators
Last Active: Yesterday
Posts: 1.7K,
Visits: 10.2K
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Vest  Shirt #2  Pants #2  Shoulder Pad  Knee Pad
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rampart
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rampart
Posted 4 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 1.4K,
Visits: 5.1K
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All the weird looking apocalyptic clothing probably wouldn't exist for real. I just can't visualize a little ole lady with her sewing machine, needle and thread making all these weird things. LOL PA clothing is easy to do with CC clothing. Applying accessories is the secret. You can acquire all kinds of accessory items for import to IClone. Actually, all the fun stuff is the accessories, helmets made out of buckets, old welding helmets, etc. It is easy to modify clothing in CC dirty, holes in etc, that works very well. Then you cannot ignore the ability to modify textures, etc. I import strange looking obj into Iclone and rescale. It is very easy to create your own offbeat clothing A pack like this probably would mean you have to buy additional license to use it. After recent RL clothing releases I suspect it will be a $199 pack as well. I am OK with it, just think the CC was created to answer the needs of IClone users and many aren't applying the tools in CC. not knocking the topic developers work... Looks very good. I'm very satisfied with CC embellishments I can make easily and they are my own designs. I don't see the value of strange looking base clothing. I think a very large accessory pack released as obj files would be more attractive for those of us working with CC.
Edited
4 Years Ago by
rampart
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Kelleytoons
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Kelleytoons
Posted 4 Years Ago
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Group: Forum Members
Last Active: 35 minutes ago
Posts: 7.9K,
Visits: 17.2K
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Just for another point of view, I'm THRILLED to get these in CC format (and would NOT want them as objs). And I do see a lot of need for items like this -- who know WHAT the style will be in the future, but odd things like this can work in SO many different settings. These are the kinds of things that folks like myself really want.
Alienware Aurora R7, Win 10, i7-8700k, 4.7GHz CPU, 32GB RAM, GTX Titan XP (12GB), Samsung 960 Pro 2TB M-2 SSD, TB+ Disk space Mike "ex-genius" Kelley
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animagic
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animagic
Posted 4 Years Ago
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Group: Forum Members
Last Active: 7 hours ago
Posts: 13.2K,
Visits: 23.4K
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I do like the pack also. It may cost money but it will save time, which is in short supply and which I can use actually making movies. It would be nice to have an easier way to design and import my own clothing, but for now I'll have to depend on developers.

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