CaseClosed (8/11/2017)
When I was test driving Faceware a couple of years ago, the animation was created using facial bones. It became clear that Reallusion had no intention of using bones in their characters, and that was the obstacle for my intended pipeline. Have you seen the RL_Max_Templates?
~ G1 thru G5
They earlier versions only had jaw and eye bones.
Then twist and roll bones were added.
Then RL added UI and a complete set of facial bones
"All of this Before IC6"....
and the Bones are used for Lyp Snc.It seems from watching those videos posted in this thread that Faceware and Reallusion created a plugin that uses morphs for facial animation, which works with Reallusion’s preferred approach.
Faceware exports "Bone Animation" that's refined with solvers and retargeting algorithms.
"I've NEVER seen any Markerless Facial Mocap Software "Export Vertex Animation DATA..... only bone animation data!"Are you sure Faceware export vertex animation DATA???
Teach Me.... please.
Using the imbedded Viseme technology to fine-tune facial mocap is a great advantage for iClone, though I’d prefer to just get quality facial mocap the first time.
Allow me to break this down in easy to understand terms.
The embedded Viseme technology you speak of is "Progressive Morphing"
~ iClone Morphs, but does not have "Progressive Morphing"
Progressive Morphing is when you "Blend 2 or 3 Phonemes AND Visemes" all at ONCE to obtain that PERFECT look your after.MYTH: Morph Animation provides better animation results than Bone-Base Animation.... Bolonga.
MYTH: Bone-Base animation provides better animation results and Vertex Animation..... Bolonga
Learn From Reallusion:TODAY.... The most powerful method of achieving AWESOME lip syn is....
HYBRID RIG.... Bone-Base and BLEND MORPHS.
Refer to Reallusion's.... CROCODILE HUNTER
THIS is how you do it.
"All iClone needs is "PROGRESSIVE MORPHING" and iClone's Speech Engine would be COMLETE! 

The primary concern I have is that the facial animation in iClone appears to not always be smooth, but rather jumps. I see this primarily in the lips.
Yeah, this is what happens if you don't have Progressive Morphing....
It tends to "Snap" when blending "Certian Visemes to Certain Phonemes." 
Is there a detailed demo of Faceware facial mocap using iClone’s plugin? I’d like lo see how well this new plugin will capture expressions and talking. Thanks!
No Worries Here.... the results are smooth..... The Analyzer and Retargeter Takes care of this.
...the sole reason it cost so dang much.
Edited
4 Years Ago by
but0fc0ursee