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TonyDPrime
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TonyDPrime
Posted 7 Years Ago
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Group: Forum Members
Last Active: 6 days ago
Posts: 3.4K,
Visits: 12.4K
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Was that Stuckon3D, it sounded like it could be him doing the "hello...Zane...insane..." bit?
The boxer part was pretty impressive, although the facial mocap itself had some latency, is that the case in Faceware live as well?... Did it look that convincing to you? If that was in a video game I would say it was so-so motion capture... I never really considered how that might take some getting used to if you would be speaking at the same time. The whole gear was the faceware helmet and then the xsens suit. about $2K-3K?
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Rampa
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Group: Forum Members
Last Active: Yesterday
Posts: 8.1K,
Visits: 60.2K
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TonyDPrime (8/7/2017) Was that Stuckon3D, it sounded like it could be him doing the "hello...Zane...insane..." bit?
The boxer part was pretty impressive, although the facial mocap itself had some latency, is that the case in Faceware live as well?... Did it look that convincing to you? If that was in a video game I would say it was so-so motion capture... I never really considered how that might take some getting used to if you would be speaking at the same time. The whole gear was the faceware helmet and then the xsens suit. about $2K-3K?Add a zero! That's pro equipment.
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thebiz.movies
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thebiz.movies
Posted 7 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 2.0K,
Visits: 40.9K
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I tend to side on the "jeez this is expensive" side. I also really wanted to partake in the Noitom mocap software but that outside of my budget. Such is life. Businesses make business decisions and the customers react. Im not going to get out my pitchfork just because the company made a decision without worrying about my budget. However, I figured we would see more people selling custom motions via the body suits. Initially I did not see that ability with facial capture as who would sell premade facial animation. However, with this video input ability I could potentially pay someone with the software to animate my own (or my voice actors) facial motions which I guess is what swoop is referring to. Perhaps someone who can afford the software will set up a service that will do just that at a reasonable price for those of us who are not "professionals". Would be a nice way to recoup their investment....
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Kelleytoons
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Kelleytoons
Posted 7 Years Ago
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Group: Forum Members
Last Active: 42 minutes ago
Posts: 9.1K,
Visits: 21.7K
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And that's where we get the great divide (trust me, I'm old, I've seen this many, many times). Soon it will be the haves and the have nots around here. It will not be pretty.
Alienware Aurora R12, Win 10, i9-119000KF, 3.5GHz CPU, 128GB RAM, RTX 3090 (24GB), Samsung 960 Pro 4TB M-2 SSD, TB+ Disk space Mike "ex-genius" Kelley
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kungphu
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kungphu
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Week
Posts: 997,
Visits: 7.1K
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That vid was just WOW!!!
My "NEWEST" Latest Movie Made With Amaaaazing iClone
—> High Noon”ish” in Narrow Valley<—
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Rampa
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Group: Forum Members
Last Active: Yesterday
Posts: 8.1K,
Visits: 60.2K
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Here's another video that's pretty interesting.
Edited
7 Years Ago by
Rampa
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TonyDPrime
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TonyDPrime
Posted 7 Years Ago
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Group: Forum Members
Last Active: 6 days ago
Posts: 3.4K,
Visits: 12.4K
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This is another thing to consider - if the engine itself is not optimized to its best, the real-time tracking of this thing is likely to falter. Ie - you import an avatar with detailed hair or a lot of materials in a scene with a lot of stuff going on, you might be forced to run dialogues in a separate session and the export them out, and the import them into a scene, so that it all can be 'handled' by the engine. Unless separately run facial 'instances' can themselves be saved as animations/imotion files, which can be easily reimported to another, or multiple, characters? I have seen the current iClone 7 slow down with heavier scenes, so it will be interesting to see how taxing it will be on the CPU to compute. In any event, it looks like the potential is great, but one, for the price, must consider what the road to amazingness will entail. I would like to see the ability to record in one separate project and then have that iMotion file ready to be imported into another one. Will this be possible..!
Edited
7 Years Ago by
TonyDPrime
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TonyDPrime
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TonyDPrime
Posted 7 Years Ago
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Group: Forum Members
Last Active: 6 days ago
Posts: 3.4K,
Visits: 12.4K
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See, Dr. Zap....with stills you don't have to worry about any of this....
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justaviking
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justaviking
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 8.2K,
Visits: 26.5K
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I declare neutrality in the potential divide (which I sincerely hope does not happen).
I truly understand the value and allure of motion capture, both full-body and facial. But for me personally, it's just not going to happen. More hardware (potentially), more software, more money, one more set of skills to master, etc. iClone is only one part of my "computer" hobby, with "hobby" being the key word. Sure, some people spend $10k on a boat to support their fishing hobby, but even though I"m not poor, I do keep my hobby budget relatively modest.
I will follow the adventures of the mo-cap group with interest, and maybe a touch of envy, but I will certainly harbor no ill will toward them. I wish them all the luck and success in the world. All I ask is they also be respectful to those who do not go down that path. Our animations might not quite as smooth (though the curve editor - and time spent using it - will help), but we're all here to make videos using whatever we can put in our toolbox.
I predict the adults here will prevail, and the iClone community will be fine.
Peace to all.
iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity... Desktop (homebuilt) - Windows 10, Ryzen 9 3900x CPU, GTX 1080 GPU (8GB), 32GB RAM, Asus X570 Pro motherboard, 2TB SSD, terabytes of disk space, dual monitors. Laptop - Windows 10, MSI GS63VR STEALTH-252, 16GB RAM, GTX 1060 (6GB), 256GB SSD and 1TB HDD
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dr.zap
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dr.zap
Posted 7 Years Ago
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Group: Forum Members
Last Active: 6 Years Ago
Posts: 164,
Visits: 824
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I'm sorry if I ruffled the feathers of some of you here, but I was giving you a dose of clear reality. What you are asking for is humorous..... and dangerous. You want Reallusion to become a bank do you? You don't know it, but what you are really doing is inviting them to start charging rental fees for their software. Do you really think they will add more complexity to their business for the sole purpose of "helping you out"? That is delightful naivety. They are a business. Business requires steady income to grow and innovate. Maintaining a system such as you are suggesting won't happen unless there are financial rewards. This means a software rental structure. Be careful what you wish for! To look at things more realistically, you are asking for advanced technology when you are not able to pay the very reasonable price. Why not be your own bank? If I can't afford to acquire something that I want, I put my monthly payments aside (do you have a piggy bank?) until I have enough to purchase it. Then I can buy it without asking for the retailer to loan me the money. This is a more reasonable way to buy a Cadillac on a Pinto budget I believe this is called "pulling yourself up by your bootstraps"? So you see, I am very aware of the limitations of hobbyists (I myself am a hobbyist) but I am also very aware of the real world. If you want the best, you have to pay for it. Either with your time or your money or both. If it is worth it, you should be glad to sacrifice for it. If it isn't worth it, maybe you can find another solution at a dirt cheap price that is as good as Faceware.
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