ANIMATING TO A SCRIPT:
In this case, I wrote the script, nearly in its entirety, before starting any significant iClone work. So in that case, I was animating to a script.
When I saw this... I'd hope the justaviking thread would contain "Animation" talk of "How-To"...follow a script using iclone animation tools.
Thank You for the advice.
I hope I didn't disappoint you too badly, but you do make a good point.
Let me see if I can at least begin to partially address it, and perhaps others will join it.
(Maybe someone will even decide they have something useful enough to post that it justified starting a dedicated thread.)
First, are you animating your own script or someone else's?
And, are you animating for someone else (probably, but necessarily, the person who wrote the script) or for yourself?
Assuming you are doing this for someone else, then some for of storyboarding and/or mock-ups will be valuable. You want to be sure you have a common vision.
Storyboard or not, you then want to assess:
- The length of the video
- The sets, environments, and props required... indoor, outdoor, number of locations
- How many characters are needed
- Are special skills needed that you haven't used before (PopcornFX, PhysX, Global Illumination, and other tools like Blender or Photoshop)
- How much time are you willing to dedicate to the project, and maybe even actual money (for props, etc.)
Share your work in progress (WIP) to ensure you and your "customer" are still aligned.
I'm not sure what else to say. In general, you need to make projects. Start small and simple. Gradually add complexity (more/better lighting, PBR props, special effects, character-to-prop interaction, character-to-character interaction, speaking, facial animation, blending motions... the list goes on and on). You can do all that with one and two-minute projects. Then when a script comes along, you'll have the skills available to make nearly any movie you can envision.
AN EXAMPLE OF ANIMATING TO SOMEONE ELSE'S SCRIPT
Lastly, and I should have thought of this earlier, I have animated to someone else's script
This was done for someone who was launching a real estate services web site, and they wanted a few introductory and explanatory videos, 30 to 60 seconds long.
We spent a fair amount of time working on the look of the spokes person... hair style, dress, body style, etc.
The wrote the script, I made a few minor suggestions (some incorporated, some rejected), and I did the animation.
This was done in iClone 6 with Character Creator.
I will say there are things I would like to do over again, and some things I would like to change, but overall it was a success.
Here is one of the 30-second spots:
That video is in a playlist:
- Videos 1-6 are 60-second clips ("Rev B")
- Videos 7 and 8 are 30-second clips
- Videos 9-14 are "Rev A" of videos 1-6
- Videos 15 and 16 include technical bloopers
- Video 16 is the very first WIP
Animation (technical) notes:
- All hand-animated. No motion capture. No facial capture.
- Interactions with the web pages was a fun challenge
- Issues with the hair and dress (see blooper videos) made it a challenge
- Originally, it was envisioned to have a much grander "fly-in" with the camera. At least that is what I envisioned, and I think the customer liked the idea too. But it took too much time, and for a short "web" video, it risks losing the viewer before the video even started. You can't have the opening scene from "The Sound of Music" for a 60-second commercial. So the opening segment was drastically shortened, which was a good call.
iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity...
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