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Issue in 3D xchange 7

Posted By vidi 7 Years Ago
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vidi
vidi
Posted 7 Years Ago
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The Import of FBX Motion is broken
if you import eg. a mixamo FBX file , you can not set a t-pose for properly converting
The Character also do flip horizontal.

Anyway , I just tryed the same in 3D xchange6 pipeline , in there it works .Therefore  It must be a bug.
I can make a video if necessary, but I think you can reproduce the issue.  


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Rampa
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I'm seeing that too, Vidi. FBX motion won't import for me either. BVH is working fine.
Rampa
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I should clarify my last post. It does import into the motion library, but will not play. It may be importing an empty file.
vidi
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It play,  but I can not set a Tpose .This  it necessary for use and converted  as a iclone motion.
Because the same workflow works  in 3D xchange 6  it is a issue in 3Dxchange  7 and must be fixed . 



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Auteur
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I have the same problem with 3dxchange 7 pipeline.   It was working when it was a pro, but now it's a mess.  When I open the Mixamo fbx animation in T-pose, convert it to non-standard and then import another animation, it does not load the new animation.  It says there is an error.  Reallusion is poor to reply.  
Auteur
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Did anyone find a solution for this problem?

paulg625
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Has anyone posted a feedback track on this? Maybe they can resolve before the next update revision. 
Kelleytoons
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Are you guys kidding me?  The first time I saw this I didn't pay much attention to it, and since then I've been importing and using a lot of Mixamo animations with those characters, but until today I didn't put two and two together.

It works fine for me in 3DXChange 7 Pipeline.  I load in the Mixamo character, convert to non-standard (I download all Mixamo characters as FBX with t-pose, so use Maya to automap and then select the t-pose and then fix the feet before the convert).  Afterwards I can load in as many Mixamo fbx animations as I want, add all to perform, and export and all is well.

What's the problem?



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vidi
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What's the problem?

The First Posting by me is posted 2 Months Ago
in the meantime we got a fix  > last month Wink
https://forum.reallusion.com/334127/Whats-New-in-3DXchange-701

Also my issue had nothing to do with

I have the same problem with 3dxchange 7 pipeline.   It was working when it was a pro, but now it's a mess.  When I open the Mixamo fbx animation in T-pose, convert it to non-standard and then import another animation, it does not load the new animation.  It says there is an error.  Reallusion is poor to reply.


Maybe Auteur should  open a new tread and discribed his problem with more information,  for get better help ?



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Kelleytoons
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Yeah, I was actually responding more to him than you -- I tried loading in all kinds of animations and they worked fine on my pre-loaded Mixamo character.

But maybe he'll give us some more info about this.



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