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CrazyTalk Animator 3 Marketplace Submission Guide

Posted By Ola(RL) 7 Years Ago
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Ola(RL)
Ola(RL)
Posted 7 Years Ago
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Last Active: 4 Years Ago
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Besides multi-dimensional G2 characters, CrazyTalk Animator 3 (CTA 3) provides all the tools to structure sophisticated bone rigs to design your own 2D characters from Images. This is the "G3" character. G3 characters adopt subdivision topology for smoother bending effects and flexible joints.
G3 character production requires CrazyTalk Animator 3 Pipeline edition or above.
G2 cfaracter production requires CrazyTalk Animator 2 Pipeline edition or above.
Please read through the following guidelines before dealing with these asset types:
Edited
7 Years Ago by Ola(RL)
Ola(RL)
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Part 1: Comparison: G2 vs. G3 Character

FunctionsG2 CharacterG3 Character
Template BoneCustom Bone
Multi-Dimension (10 angles for 3D motion)OXX
Flexible JointXOO
Vector (.SWF)OXX
Multiple Render StyleOXX
Morph-based HeadOOO
Sprite-base HeadOOO
G3 Smooth Facial SystemOOO
G2 Motion (2D, 3D)OXX
G3 Character MotionXOX
Body PuppetOXX
Face PuppetOOO
3D Motion EditingOXX
2D Key EditingOOO
Create Character in CTA3 (Pipeline version)X
*Adobe Flash required.
OO
Content Developer White PaperOOO
Edited
7 Years Ago by Ola(RL)
Ola(RL)
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Posted 7 Years Ago
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Part 2: Content Spec & Create/Upload Content

Part 2-1: Content Spec
  1. Actor format:
      1.1 G3 Character: .ctTBactor
      1.2 G2+ Character, G2 Character & G1 Character: .ctActor
      1.3 G3 head: .ctBhead
      1.4 G2+ headG2 head & G1 head: .ctHead
      1.5 G3 body: .ctBbody
      1.6 G2 body & G1 body: .ctbody
  2. Motion:
      2.1 G3 & G2 character motion: .ctBMotion
      2.2 G1 character motion: .ctMotion
      2.3 Elastic motion: .ctElastic
  3. Scene:
      3.1 Scene: .ctScene
      3.2 prop & animated props: .ctprop
  Check HERE for full Content Specification. 

Part 2-2: Create and Upload the Contents
  1.Actor
      1.1 Create your own character.
      1.2 To export CTA character from CrazyTalk Animator Pipeline, please select the character, and press the "+" icon on the right category of Content Manager. Once the content was successfully saved under the “Custom” zone, right click on the content to find the file.
            Take saving .ctTBactor for example:
https://forum.reallusion.com/uploads/images/dd921e2d-ebf5-4393-83cd-6744.jpg

https://forum.reallusion.com/uploads/images/623bb653-47f3-43be-841c-e066.png
 
  
Edited
7 Years Ago by Ola(RL)
Ola(RL)
Ola(RL)
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Part 3: Upload Content

3.1: Download the Required Software
      Any content that is to be sold on the Marketplace needs to be sent via the Content Uploader.
      You can download Reallusion Uploader from the website here:
      http://city.reallusion.com/upload.html
3.2: Open the Reallusion Content Uploader and add the newly converted CTA3 content file(s) that you wish to sell. 
       Let's take CTA3 G3 character for example:
             3.2.1 Add the G3 character you created (.ctTBactor file)
https://forum.reallusion.com/uploads/images/ab039fe9-aa67-445c-9559-21a4.png
               3.2.2 Under the category and select:
                        Item name: Name you want your character to be known 
                        Product: CrazyTalk Animator
                        Version: v3.1 
                        Type: Actor / G3 Actor
                        Category: Charcter
https://forum.reallusion.com/uploads/images/698e75c7-4a27-4640-97ae-3529.png
               3.2.3 You will be able to see your G3 character in your Marketplace backend.

Edited
7 Years Ago by Miranda (RL)



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