Okay, thanks. I can now edit the speed of recorded motions. But let's say I record a motion using the Direct Puppet tool and I don't want that motion to include the keyframes of the hands. That is, I want to use this motion independent of the character hand shapes. Hence, if I apply this motion to a new character with a different hand shape, I would only affect the other body parts of the new character except for its hands.
Using Edit Motion Layer, I could just remove the keyframes for the Right and Left hands. But for a motion created using Direct Puppet tool, how would I achieve that? I tried editing the motion layer by removing the hand keyframes after I recorded a new motion. However that doesn't seem to have an effect.
Sorry, if I am asking stupid questions, I am just new to iClone. And thank you again for taking the time to answers my questions clearly!