Hi Neole. Thank you very much for your support and it's great to hear that you like my character morphs. I didn't release the textures that are mentioned in this thread as RL announced the new HD Skin Generator and I think I can create much better textures with it. There will be a big update of all my "older" morphs (incl. textures) as soon as the new HD Skin Generator is available. I'm waiting eagerly for the official release to be able to work with it
.I also had one technical question, how do you set the default percentage for your character's own morph slider to 100%? I am importing some daz figures and creating morph sliders for them but can't find any way to set the default value for the morph slider to 100%.
In general if you create a new morph slider its value is set to 100 percent as otherwise you wouldn't see the morph. You can always exaggerate the morph and exceed the 100 percent by typing in a higher value, e.g. 200 (and up to 999). You can also "Bake" the morph and set the current morph value as a default, but unfortunately you will lose the slider itself then.
Don't really know if that answers your question. Feel free to let me know if you have any additional questions.
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