RogueVapor (11/27/2016)
You have a character creator for iClone, why not ease the burden for CrazyTalk Animator. What would be amazingly great is if you could use 3Dexchange to take characters for iClone into CrazyTalk Animator!!!In my continued frustration with both G3 character creation lack of full documentation or with G2 having to master a different companies product (Adobe's Flash/Animator) and the complexity of G2 content creation, not to mention the lack of CTA content (compare iClone to CTA store) I'm hitting this thread back up.
I can't get my mind off how great it would be for either 3DXchange, or just a iClone render mode, to convert G1/G2 characters to G3. Not to mention taking iClone / Daz or other 3D content and converting into G2 or G3 characters, which would substantially increase cross sale of iClone and CTA core product, but also substantially increase content store sales volume, and increase value to your customers.
Think about how great the pipeline would be to make/morph/dress my iClone characters, and import them into CTA as either G2 or G3 characters. (Maybe 3D to G2 conversion is too much to ask, translating pixels to vector, but it certainly seems pretty simple to take a 3D character to G3 - that is basically what I am doing manually right now, via multiple renders with body parts turned off/on, from Daz. Automating that process via 3DX or just a render mode in iClone7, or even just an import option in CTA would be fantastic!)
Increased value to your customers, increased cross product sales, increased Content Store sales of both new and reinvigorated old Content Store product = Win/Win.