MikeyMo
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MikeyMo
Posted 8 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 18,
Visits: 150
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Driving me nuts. Can someone help with info on creating new sprites? Take any G3 character. I'm trying to scale/size newly created assets(face, hair, etc.) in Illustrator to match the scale/size of a G3 character's assets. Is there any information as to what size each of these assets need to be before saving, then importing to CTA3? Thanks.
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coolhewitt24
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coolhewitt24
Posted 8 Years Ago
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Group: Forum Members
Last Active: 9 days ago
Posts: 319,
Visits: 17.5K
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Hi, All sprites should be around 300 px. You should drawing with a minimum of 2pt line. Save all files in .PNG format.
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Lernakow
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Lernakow
Posted 8 Years Ago
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Group: Forum Members
Last Active: 7 Years Ago
Posts: 66,
Visits: 766
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For first stage elements (character body parts, props) I use 1px = 1mm ratio. Background objects can be smaller (1px = 4-5 mm), far background (mountains, clouds) even smaller, depending on a scene. For extreme face close ups you might want a bigger ratio, but I would make separate models for that.
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