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CTA3 - Creating Character Assets

Posted By MikeyMo 3 Years Ago
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MikeyMo
MikeyMo
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Driving me nuts.

Can someone help with info on creating new sprites? Take any G3 character. I'm trying to scale/size newly created assets(face, hair, etc.) in Illustrator to match the scale/size of a G3 character's assets. Is there any information as to what size each of these assets need to be before saving, then importing to CTA3? 

Thanks.
coolhewitt24
coolhewitt24
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Hi,
All sprites should be around 300 px.  You should drawing with a minimum of 2pt line. Save all files in .PNG format.
Lernakow
Lernakow
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For first stage elements (character body parts, props) I use 1px = 1mm ratio.
Background objects can be smaller (1px = 4-5 mm), far background (mountains, clouds) even smaller, depending on a scene.
For extreme face close ups you might want a bigger ratio, but I would make separate models for that.



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