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Questions & Issues

Posted By jlittle 9 Years Ago
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jlittle
jlittle
Posted 9 Years Ago
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I'm working with the Free Bone system and am having issues.
Not sure if I'm doing something wrong or an issue with the software.

I click on the "Create Free Bone Actor" and select my png image (leg).
First problem is that the actual image is not displayed correctly.
The picture below shows the actual image, the imported image which has a flaw in it in the upper right, and the image from the mask editor.



Second problem:
Next, in Composer mode, I add two (2) bones the the image works as expected.

I then add another bone to the bottom and everything is still as expected.

I then select the new bone (foot) and create a "New Layer", everything still as expected.
Next I replace the new bones image with a new png image.
Moving the same bone as before the first image no longer deforms as expected.

It seems that as soon as I change the image for the new (foot) bone that the (shank) bone disconnects from the image.
Either replacing the image or even using the mask editor causes this, any change to the foot bone image.
I tried using pins but no luck.

Did I do something wrong? Forgot a step?
How can I keep the second done (Shank) connected to the image?

Jeff




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Forum Post Questions & Issues By jlittle ( 9 Years Ago )
Forum Post [quote][b]jlittle (9/10/2016)[/b][hr]I'm working with the Free Bone... By Ola(RL) ( 9 Years Ago )
Forum Post After I add the bones I then create the different layers. It's when a... By jlittle ( 9 Years Ago )
Forum Post Can't wait to see your duck in action...it gives me some ideas for... By toonsunlimited ( 9 Years Ago )
Forum Post I certainly hope that the render style feature will be available for... By jlittle ( 9 Years Ago )
Forum Post As of right now, it does not look like you can apply the Render Style... By toonsunlimited ( 9 Years Ago )
Forum Post Currently I don't see how to get SWF files to work with the bone... By jlittle ( 9 Years Ago )
Forum Post That is true. Render style can not work on Bone Base characters. For... By Ola(RL) ( 9 Years Ago )
Forum Post [quote][b]jlittle (9/13/2016)[/b][hr]After I add the bones I then... By Ola(RL) ( 9 Years Ago )
Forum Post (Bug Report!) I pick a free bone character, click the Edit motion... By ninichan ( 9 Years Ago )
Forum Post I try to open Edit motion layer button with another character, this... By ninichan ( 9 Years Ago )
Forum Post This is probably because the program is run on Mac parallel... By Ola(RL) ( 9 Years Ago )
Forum Post Not sure if I'm doing something wrong or its an issue with connecting... By brothertcoleman ( 9 Years Ago )
Forum Post Your are trying to connect the wrong ends of the bones together. Each... By jlittle ( 9 Years Ago )
Forum Post I would do it like this: You get good movement using just a couple... By jlittle ( 9 Years Ago )
Forum Post Thanks Jeff ,appreciate your help. By brothertcoleman ( 9 Years Ago )
Forum Post Hope you don't mind but your silhouette inspired this little clip.... By jlittle ( 9 Years Ago )
Forum Post Cool In CTA2 I had a complete silhouette band playing in the... By brothertcoleman ( 9 Years Ago )
Forum Post Nice! Jeff By jlittle ( 9 Years Ago )
Forum Post After using CTA 3 beta today, when I restarted it, I was notified my... By VES ( 9 Years Ago )
Forum Post Just tried mine and no problem here. Jeff By jlittle ( 9 Years Ago )
Forum Post Whoops, ran it a second time and I get what you got. I guess the Beta... By jlittle ( 9 Years Ago )
Forum Post [quote][b]jlittle (11/4/2016)[/b][hr]Whoops, ran it a second time and... By lesdodds ( 9 Years Ago )



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