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Iclone 7 wishlist

Posted By hattori kun 8 Years Ago
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hattori kun
hattori kun
Posted 8 Years Ago
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Looks like Iclone 7 is in the works. What are the user wishlist?

1. Pbr support
2. Weightpainting - we already have vertex editing capabilities in CC why not assigning vertex weights
3. Faster method  for motion retargetting - a way to quickly create profiles/setups that seamlessly import mocap data from different sources like optitrax, ipisoft, etc into Iclone itself.
Lamias
Lamias
Posted 8 Years Ago
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I agree with all 3 of them, and i would like to add this: Make motion blending easier.

Right now blending two or more motions together takes more time and effort than it would need to. It should be a simpler process IMO.

That feature, along with a curve editor and improved facial animation, will set the foundations of a new era!! BigGrin


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Mythcons
Mythcons
Posted 8 Years Ago
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1) I think the real issue is that Reallusion should have a separate creation studio that integrates with the Reallusion pipleine.

2) I think the Character Creator should reference UV sets when it comes to import/export compatibility, rather than the overly strict vertex order it currently supports. I would urge Reallusion to take a look at Adobe Fuse, which actually allows you to edit geometry and import back into the Fuse software, as long as the geometry lines up with the UV restrictions. This would be a VAST improvement and allow for even greater customization.

3) What about support for Houdini Engine? Is that even possible?


AasmundSchei
AasmundSchei
Posted 8 Years Ago
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All I wish is Nvidia iRay rendering in the viewport with all the settings as you get in the iRay renderer in SubstancePainter


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Kevin.S
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Posted 8 Years Ago
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Realistic fluid simulation please .......an advanced particle system,  a free form sculptor like sculptris ....Iray .....face mocap with webcam...just a few suggestions :-)











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8 Years Ago by kevin.S
sbaerman
sbaerman
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- PBR + 581x
- Particle Systems for fog, rain, water ....
- Facial Mocap
- enhanced editing features for animation



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Kevin.S
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sbaerman (8/24/2016)
- PBR + 581x
- Particle Systems for fog, rain, water ....
- Facial Mocap
- enhanced editing features for animation


They already have rain fog water rain lighting etc video i made with weather.



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4u2ges
4u2ges
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1. A mirror prop (sigh).
2. Improved Fingers and Face transition animation between keys (in sync with the rest of the bones). As of now a slight amendment of face/fingers keys at certain point greatly affects key-frames created way back (again, compare to other bones).
3. Improvement of face animation. Give us a great smile for a change showing all 32 BigGrin!
4. Yes, Iray!




sbaerman
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[/quote]
They already have rain fog water rain lighting etc video i made with weather.

[/quote]
Yes they have rain & co from 2009 or so. Check a modern computer game (i guess they are realtime too) and the quality they achieve vs. Iclone.

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Kevin.S
Kevin.S
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sbaerman (8/25/2016)


They already have rain fog water rain lighting etc video i made with weather.

[/quote]
Yes they have rain & co from 2009 or so. Check a modern computer game (i guess they are realtime too) and the quality they achieve vs. Iclone.[/quote]

Yap thats why I suggested an advanced particle system :-) If they could get up to unreal unity levels would be awesome. 


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