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bluemidget666
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bluemidget666
Posted 8 Years Ago
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Group: Forum Members
Last Active: 8 Years Ago
Posts: 3.5K,
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Does anyone here have a good working knowlage of makehuman and blender ? I have it a issue making targets for makehuman and so far not getting any reply to questions asked it the makehuman forum. I can make targets but the eyes always mess things up anyone hit this ?
I Make My Mates Do The CanCan For The Amusement Of Killer Robots
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duchess110
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duchess110
Posted 8 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 2.0K,
Visits: 15.5K
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No knowledge on either blue but the eyes can cause problems in max also. Have a look through the manual there is a section about the eyes and the axis I always after creating a character that then become a non standard is within iClone load a ball and get the eyes to look at that is a good way of testing if the axis is correct.
Duchess Designs Store
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Rampa
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Group: Forum Members
Last Active: 12 hours ago
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Blender and Makehuman use a different bone rotation than Autodesk and RL. It seems to only be an issue for the eyes, when using a "look at" command. It is pretty easy to fix. In Blender, select your skeleton and go into edit mode. Now grab the eye bones one at a time and rotate them so that the proper axis is facing straight out from the eye. If I recall Y is pointing straight out, and you want Z pointing straight out. When your done, the eye bones should extend out sideways instead of forward. It will now work correctly with "look at". Blue, you might also want to look at ManueL lab. Very similar idea, but already in Blender. http://www.manuelbastioni.com/
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bluemidget666
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bluemidget666
Posted 8 Years Ago
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Group: Forum Members
Last Active: 8 Years Ago
Posts: 3.5K,
Visits: 13.8K
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Thanks for the reply's that's what I love about this forum, I have been waiting 2 days in the makehuman forum and still nowt. The issue is before I even get it ready to go into 3DX, I have edited a Makehuman mesh and want to turn that into a target but the eyes are not connected right or something. The body targets right but the eyes do not. I have read all I can find on the subject and actually fell asleep last night trawling through blender & makehuman tutorials. I bet the info I need is there somewhere but unless someone from makehuman can point me in the right direction its like looking for a needle in a haystack, Yeah I have looked at Manuel Bastioni Lab but it looks like its in need of some more development, makehuman though has come a long way over the last few months. I just wish there forum was a bit livelier.
I Make My Mates Do The CanCan For The Amusement Of Killer Robots
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8 Years Ago by
bluemidget666
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Rampa
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Group: Forum Members
Last Active: 12 hours ago
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Visits: 60.5K
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This person looks to be changing the eyes with their morph target. They have been active on the forum over there. http://www.aversionofreality.com/blog/2015/11/16/makehuman-11-anime-style-custom-target-testI have never tried, and probably never will, creating one for Makehuman.
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bluemidget666
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bluemidget666
Posted 8 Years Ago
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Group: Forum Members
Last Active: 8 Years Ago
Posts: 3.5K,
Visits: 13.8K
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That great thanks looks to cover what I'm trying to do. the only reason I'm playing with makehuman is I can model in quads and make clothes fairly easy once I have the eye issue sorted.
I Make My Mates Do The CanCan For The Amusement Of Killer Robots
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Colonel_Klink
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Colonel_Klink
Posted 8 Years Ago
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Group: Forum Members
Last Active: 3 Months Ago
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Visits: 7.4K
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sw00000p (3/7/2016)
If you are not interested..... Sorry to bother you!
"I will stop pestering others to learn more."
Kind Regards, sw00000p Keep pestering, sw00000p. If I could afford to hire you I'd have you as my personal tutor
* * * * * * * * * * * * * * * * * * See all my content in one place
Facebook Page: CWK3D Game and Film Content Cancer Survivor - Retired Teacher - Geriatric Icloner still learning Hardware: ZX80; Operating System- ZX80 Basic; CPU - ZX80 @ 3.25 MHz; Memory - 1KB; Hard Drive - N/A; Storage - Cassette; Monitor: Any old CRT TV
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bluemidget666
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bluemidget666
Posted 8 Years Ago
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Group: Forum Members
Last Active: 8 Years Ago
Posts: 3.5K,
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bluemidget666
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bluemidget666
Posted 8 Years Ago
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Group: Forum Members
Last Active: 8 Years Ago
Posts: 3.5K,
Visits: 13.8K
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Ok sleeps out the window I can export the MH mesh as a obj Gona grab a coffee then start with this I did some stuff in Max 5 but never skinning and used biped for the bones so totally new really
I Make My Mates Do The CanCan For The Amusement Of Killer Robots
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bluemidget666
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bluemidget666
Posted 8 Years Ago
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Group: Forum Members
Last Active: 8 Years Ago
Posts: 3.5K,
Visits: 13.8K
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Right I am at the export stage and I can export it decimeter Meter inch Centimeter which one ? also I will post the exported mesh onto my google drive so we can work with the same mesh should issues arise. is that ok
I Make My Mates Do The CanCan For The Amusement Of Killer Robots
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