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Substance Power 200 OR Substance Live?

Posted By Bawazeer26 8 Years Ago
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Bawazeer26
Bawazeer26
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Hello everyone,

I want to make super realistic materials and textures, and I don't know what to get; iClone's Substance Power 200 tool, Substance Live from Allegorithmic, or both.

Please help.
justaviking
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Start with Substance Power 200.

I don't think there is any financial advantage to buying them at the same time.

After you've enjoyed some substances (the legal kind), then you can decide if you'd like to delve into the world of creating and/or modifying your own substances.  Do you want to AUTHOR your own substances?  I got the "Indie Pack" which might not be offered any more, but is probably equivalent to Substance Live.

It's a lot of fun, both Substance Painter and Designer.  As mentioned, for now you need to adjust the output channels to be compatible with iClone, but sometime (per the "What to expect in 2016" thread) we will be able to use the "metallic/roughness" channels in iClone.



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will2power71
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There's one other thing to consider in your purchase since Iclone announced the coming of PBR rendering. With Physically Based Rendering in the pipeline for 2016, then you're going to probably need to do some adjusting on the substance 200 if there's no update or anything covering it. When that happens, you're going to need something that can produce a PBR output, so you may be back to this quandary later on this year. Just keep that in the back of your mind.



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