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Help! Export animation from iProp via 3Dxchange pipeline

Posted By cly3d 9 Years Ago
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Help! Export animation from iProp via 3Dxchange pipeline

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cly3d
cly3d
Posted 9 Years Ago
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Hi All
 I bought the export licence for Big Boss's Crowds http://city.reallusion.com/ContentPreview.aspx?i=JIC9c188a1afcf3f0977&Refer=5

Everything works fine in iClone 6, but when I hit the "edit in 3DXchange" button, it imports the iprop, but a warning pops up saying animation will be removed.
I'm using 3DXchange Pipeline 6

Even loading the iprop directly from 3DXchange removes the animation.
My idea with buying this pack was to export the people in there along with the run/panic animation as FBX so I could render it in Poser.
Any ideas how I can do this?

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Bigboss
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Bigboss
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Good News,... I did some test at home and it all works for me Smile

So here is what I did... First thing to know is that you need to use the Base Characters iProp and not the Pre-Build Crowd Groups because the root Prop for Pre-Build Crowd Groups is a Dummy and 3dXchange will not see the motions and therefore will grey out the export motion option (although the motions are there). I assume you tried using the pre-build Crowds and that is why it does not work.

So try this:

1) Start 3DXchange
2) Open either Gwynn or Chuck Base characters, they are called ''Small Crowds Runs & Panic_Base1F'' and ''Small Crowds Runs & Panic_Base1M''. These character hold an example of all motions in the pack.
3) You should see the motions in 3DXchange (see Pic..) and be able to export them.  

https://forum.reallusion.com/uploads/images/5c5da5d7-0729-4684-94fc-e246.jpg

Hope this helps... Smile

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