jgrant
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jgrant
Posted 9 Years Ago
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As I continue to explore the interface and get accustomed to the IC6 toolset, one of the features I do like a great deal is the Puppetering Option. By being able to directly interface with the puppet and move in combination to the dialogue (or in this case singing), I find a real kinship with the action onscreen and the options available to me as an animator. I can 'swing' with the music as need be. I hand keyed in subtle finger moves on the right hand for emphasis and am working hard on coming to terms with the phoneme shaping system within the program. Missing the audio scrubbing feature afforded other programs big time. This is truly an essential option IMHO. Would love to see this. Onward, ever onward.
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prabhatM
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prabhatM
Posted 9 Years Ago
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That's great! Your really taking to this program.
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justaviking
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justaviking
Posted 9 Years Ago
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I liked the vibrato (the animation that went with it). The subtle hand and finger motions were a great touch. Nice job.
iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity... Desktop (homebuilt) - Windows 10, Ryzen 9 3900x CPU, GTX 1080 GPU (8GB), 32GB RAM, Asus X570 Pro motherboard, 2TB SSD, terabytes of disk space, dual monitors. Laptop - Windows 10, MSI GS63VR STEALTH-252, 16GB RAM, GTX 1060 (6GB), 256GB SSD and 1TB HDD
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jgrant
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jgrant
Posted 9 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 170,
Visits: 2.1K
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Thanks everyone for your feedback. It's still a little rough in places but the secondary animations (hands and fingers) plus posture help the sell. I shall be working towards a standard dialogue discussion soon covering two characters as they speak. Once I am able to get that to a level of fidelity, I shall begin crafting my first short film. The goal is to share the work and look for fixes and tricks that can add to the work. As I shall also use BVH's and Motion Clips to augment the hand keys, the goal is to take the curse of any obvious motion capture and inject enough squash and stretch plus personality to make the work 'believable.' If anyone has Motion Clips or suggestions/samples to forward for inclusion for credit, I am always happy to comply with an vendor or supplier.
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