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Anything Goes!

Posted By planetstardragon 6 Years Ago
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toonarama
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sw00000p (7/21/2015)
[quote]

Then, after adobe gobbled it up... "I jumped onto an Adobe Suite deal!"
Adobe Audition comes with a "HUGE" library of Loops and Sound Effect!w00t
...1000's of 'Em! Wow

https://forum.reallusion.com/uploads/images/f6e1548a-d9c9-4d81-80b4-a6c6.png










Sw00000p - As far as I can tell that download page is publicly accessible which means the effects are available to all??!
planetstardragon
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Reallusion should adopt an open source game engine,   Not make a game ....but adopt a game engine that pipelines perfectly with iclone ........big business in micro-transactions for gamers     http://www.garagegames.com/products/torque-3d/add-ons

or slap a RL exclusive EZ game making UI on this puppy - http://www.ogre3d.org/

then make an ez game making engine on steam in multi player mode - sell props n stuff to gamers who play things like gmod to build their own games :p     
no server costs, new market!   fugetaboutit!!  -  billionaires idea!
you guys are already there with the lua scripting. 

yeah unity, unreal, and cryengine are fun and all complicated n stuff
BUT
"I had rather be first in a village than second at Rome." - Julius Caesar!  

and yes i know i'm mentioning gamers and game developers in one idea,  the plan is brilliant and so simple, but i've said enough!

and @peter   I know I've told you this idea before ..and i was right!! http://www.businessinsider.com/redditors-explain-how-they-spent-thousands-of-dollars-league-of-legends-2015-3



Edited
6 Years Ago by planetstardragon
planetstardragon
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I've been watching how other game engines do this ,  it's pretty much all  lua driven -  a bunch of pre-set scripts and settings -   EZ game design.
Of course,  the games will be simple and nothing triple a,  but then most fun games are very simple  - opening a market for those type game on steam for gamers and game developers on steam is big business.   And if you adopt a nice open source game engine,  half the work is already done. Swoop,  you'd make big loot just selling simple lua scripts and custom motions!! w00t        I see the whole game plan,  since I've been checking out ez game design software ( and play games as well in games that depend on store fronts )



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6 Years Ago by planetstardragon
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sw00000p (7/22/2015)
...//... You real request is Clear:  "Reallusion should PROVIDE THE CODING for Game Engines. ...//... ALL iCloners could create a game, "That Compiles!" Wow


Whats wrong with that!!!??? Kiss

I have another proposition for Reallusion Developers.
Well, the way I see it is like this....
We have Speech to Text for word processors.
Well,  I think there should be a "Speech to Object for iClone" engine.

Visualize....
Create Wall 30 feet long.
Tex with Orange Bricks.
Age wall 200 years.
Add green algae to wall to edges.
Add lumpy flaking plaster coat 1 inch thick.
Crackle plaster coating.
and etc.

EASY!!!!!!!!!!!!!!!!!!!!!!!!!
I don't know why it hasn't been thought of before. Cool






Edited
6 Years Ago by Armstrong
planetstardragon
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@swoop,  you already know what ai engine we could use for the game!!  w00t

@armstrong -  the stuff rl has been using lately,  is compatible with robotics -  you could actually do what you just said very simple,   with lasers and robotcs / projection. Midi makes it ez.  Basically image wrapping on real life objects with lasers. You just make an iclone animation ,  render to laser    done.

Big fancy EZ advertising tools affordable for small businesses!!

Fogetabboutit!   #billionariestateofmind






Edited
6 Years Ago by planetstardragon
planetstardragon
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the point is not to do it in rome ( unity ) though,  to do it in an engine Iclone can rule lol   -  and not focus on a Hard Core game developer community, that's like preaching to the choir there.  Make it simple for people who have a game idea but don't have the time to master everything you never wanted to know about game development. 
Making games,  is a game for many.    That's mainstream!     We would depend on your fantabulous scripting to make it more diverse,  and that means you'd be making bank kid!! ^.^      but stay away from unity,  the community is way too hard core for mainstream gamers who want to make games for fun.



Edited
6 Years Ago by planetstardragon
planetstardragon
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it's a tougher market,  highly competitive,  and not many know how to break through in marketing,   -  for every 1 hit game,  there are 1,000 great games that never got noticed being given away for free.  -  I bet you never heard about any of these amazing games http://www.desura.com/




planetstardragon
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and there's nothing wrong with that,  it's a nice goal!    It's just a different and personal goal.  you would like a tool to make the game you envision,  I would like a tool to reach a few hundred million people lol BigGrin



planetstardragon
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now imagine a game that isn't a game,  in a network of millions of gamers who make games ....that plays my music, buys my motions, and my content!  -happy sigh-
that's what I"m talkin bout!! w00t     I don't care about making a hit game .....I want to make a virtual disco!! 

https://i1.sndcdn.com/artworks-000043830540-e2e0wj-t200x200.jpg




urbanlamb
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I thought I would add this to this thread since it meanders around cats and game making and everything in between.

so I bought a tablet like you know a mobile device.. its my first .. in that respect i am a dinosaur.  Well i purchased it for banking and other things but as I sat and peered at it in the late evening I hit the google app store button and started ... downloading games thinking they would be like pacman.  Well they weren't Smile many of them were true 3d games with little mesh people and trees and cars etc etc (mind blown.. doesn't happen often but it was blown because I just realized just how far technology has progressed .. like way far)

so now lets talk about darwins theory of evolution and dinosaurs.   "adapt or perish" is what that boils down to.

then lets add something to do with 3d movies etc and those words come strongly into play
http://procworld.blogspot.ca/2010/11/from-voxels-to-polygons.html

Now voxels are the future no doubt about it.. mesh and mesh techniques will die over time as this sort of thing comes into play

now go and pay attention to 3dcoat and that neat little animation application posted on the forum akayatsu or whatever it was called .. those are our future.  

"adapt or perish"   Pinch



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6 Years Ago by urbanlamb



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