Profile Picture

Action once animation is complete

Posted By mc.conrad 9 Years Ago
You don't have permission to rate!
Author
Message
mc.conrad
mc.conrad
Posted 9 Years Ago
View Quick Profile
Senior Member

Senior Member (486 reputation)Senior Member (486 reputation)Senior Member (486 reputation)Senior Member (486 reputation)Senior Member (486 reputation)Senior Member (486 reputation)Senior Member (486 reputation)Senior Member (486 reputation)Senior Member (486 reputation)

Group: Forum Members
Last Active: Last Year
Posts: 12, Visits: 200
Is there is built-in way to call a function once an animation clip is finished? can't use yield because ctAPI.Play returns void.

essentially i want to turn off lookat mode while playing an animation, and turn it back on when it is finished and resume the idle animation.

however currently when the animation finishes, it just stays on the last frame
mc.conrad
mc.conrad
Posted 9 Years Ago
View Quick Profile
Senior Member

Senior Member (486 reputation)Senior Member (486 reputation)Senior Member (486 reputation)Senior Member (486 reputation)Senior Member (486 reputation)Senior Member (486 reputation)Senior Member (486 reputation)Senior Member (486 reputation)Senior Member (486 reputation)

Group: Forum Members
Last Active: Last Year
Posts: 12, Visits: 200
figured that one out:

ctAPI.SetIdleMotion("Idle");

however it is choppy. is there any way to crossfade animations like unity can do? unity has anim.Play(clip); as well as anim.Crossfade(clip, time);
dpizzle99
dpizzle99
Posted 9 Years Ago
View Quick Profile
Senior Member

Senior Member (499 reputation)Senior Member (499 reputation)Senior Member (499 reputation)Senior Member (499 reputation)Senior Member (499 reputation)Senior Member (499 reputation)Senior Member (499 reputation)Senior Member (499 reputation)Senior Member (499 reputation)

Group: Forum Members
Last Active: 9 Years Ago
Posts: 4, Visits: 87
I don't think there's a way with their api. You can use normal unity crossfade. I don't use their api at all and I get smooth transitions between idle and talking.



Reading This Topic