I'm creating various characters using body parts from the default G2 characters and some parts from G2 body composer kits.. Here's my problem, every time I create a character I notice that their facial parts (eyes, nose, ears, mouth, hair.. etc) are not perfectly align when you rotate them in various angles (0, 45, 90.. etc).. And that's okay since I'm thinking I have to manually align each element (and that's just fine)
I want to align them perfectly to achieve a smooth transition when doing angle change.. now here's my problem..
I think the background grid is not enough to achieve this perfect alignment, specially when you're working around the eyes, nose area.. My suggestion (if possible) have a custom drag-able line as a ruler (just like in photoshop) so that when I rotate my character I can easily align it..
Here's what it may look like:
Currently I'm using other software to act like a floating ruler when editing but it would be awesome if this feature could be implemented on future updates..
P.S. I love using CTA2 !! Keep up the good work!
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