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Emerald Animation...
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Emerald Animation...
Posted 11 Years Ago
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Group: Forum Members
Last Active: 11 Months Ago
Posts: 334,
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6 will have infinite lights? That alone will be worth to cost of the upgrade as far as I'm concerned.
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JC Weatherby
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JC Weatherby
Posted 11 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 477,
Visits: 802
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Hadn't even considered this. Great tip!
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mtakerkart
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mtakerkart
Posted 11 Years Ago
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Group: Forum Members
Last Active: 3 Months Ago
Posts: 3.2K,
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Yes Rampa , infinite lights bring us the"old way" to fake radiosity in realtime. I saw some blender tutorial that explain this technic.
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justaviking
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justaviking
Posted 11 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 8.2K,
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Sorcery and witchcraft!
iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity... Desktop (homebuilt) - Windows 10, Ryzen 9 3900x CPU, GTX 1080 GPU (8GB), 32GB RAM, Asus X570 Pro motherboard, 2TB SSD, terabytes of disk space, dual monitors. Laptop - Windows 10, MSI GS63VR STEALTH-252, 16GB RAM, GTX 1060 (6GB), 256GB SSD and 1TB HDD
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Rampa
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Rampa
Posted 11 Years Ago
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Group: Forum Members
Last Active: Last Week
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One of the things the IndigoRT renderer will give us is radiosity. The projection of color from one material to another. Good ol' bouncin' photons! Well, we can probably simulate it well enough in most iClone cases with an additional light. It won't always work, but with iC6 having infinite lights, it's worth a shot. Any brightly colored object be able to have some projected light if desired. Keeps you in real-time as well! Here is my iC5 proof of concept for a translucent blue sphere with bright light. There is a blue spotlight embedded in the sphere to create the radiosity color.
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