GrandMasterMystic
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GrandMasterMystic
Posted 10 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 5,
Visits: 153
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Hey everyone I'm just curious if my characters in iClone should remain in place during an animation. Mainly when I plan to export my character and animations to Unreal Engine 4 or Unity 4 I would like to know ahead of time if my character should remain in zero translation in every axis. Does it matter or not if my character is moving around the grid in iClone then into 3dxchange for export? Would all of you think this would mess up the animations when imported into Unity or Unreal? Any input and advise would be appreciated. Thanks
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