planetstardragon
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planetstardragon
Posted 10 Years Ago
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Last Active: 2 Weeks Ago
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i-Zilla Character created from Dylan First I used Iclone's modeling system to get Dylan's proportions relative to a Godzilla model Then I used a modeling software to tweak the rest of the details. I also created a separate tail, added bones to it and added springs to the bones. DVD Extras - I used hitfilm tracking with real life footage
☯🐉 "To define Tao is to defile it" - Lao Tzu
Edited
10 Years Ago by
planetstardragon
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Postfrosch
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Postfrosch
Posted 10 Years Ago
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I-Zilla ist good Nice Poster Greets from Germany Werner (Postfrosch)
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toonarama
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toonarama
Posted 10 Years Ago
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Excellent - good to see monsters getting a look in
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The Mythical Dragon
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The Mythical Dragon
Posted 10 Years Ago
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planetstardragon
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planetstardragon
Posted 10 Years Ago
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Thank you all for the kind words!
☯🐉 "To define Tao is to defile it" - Lao Tzu
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Bezzer
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Bezzer
Posted 10 Years Ago
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Nice poster, good work
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Alley
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Alley
Posted 10 Years Ago
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Very cool...I like how you showed the way you re-sized Dylan to match up.
Alley
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planetstardragon
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planetstardragon
Posted 10 Years Ago
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Group: Forum Members
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Thank you The best way to mod with iclone's tools is to keep saving the character over and over so you reset the parameters to zero with each reload and gain more mod power - The head for example, I was able to round out the mouth and nose with the facial adjustments, something I wouldn't have been able to do in 3D coat alone because I would have gotten the import error for going too extreme.
☯🐉 "To define Tao is to defile it" - Lao Tzu
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warlord720
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warlord720
Posted 10 Years Ago
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Group: Forum Members
Last Active: 7 Years Ago
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Excellent work and tips!
-------------------------------------------------- I LIVE to anymate, irritate and machinamate. Not necessarily in that order.
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