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Payback in slow motion?

Posted By Alasandro 11 Years Ago
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Alasandro
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Posted 11 Years Ago
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Hello all!

I have been visiting this forum for a couple of years now and have not asked a question in over a year. Usually. a thorough forum search answers my question. This time I'm stumped.

I am working on a lip sync animation and would like to refine it as much as I can. Is it possible to run the playback in slow motion with sound so that I can take a good close look at the lip movement when compared to the sound? I am aware that I can do this via the facial Puppeteering when recording. However this can be quite time consuming jumping back and forth and deleting recordings.

Any help would be greatly appreciated.

Alasandro
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11 Years Ago by Alasandro
Cellygon
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Not sure if this will help but I remember a button next to the play button which read "realtime" or "by frame". this changes the play mode and one of them will slow things down a bit which feels a little like it's playing in slow motion. this can fix up your lip sync.

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Edited
11 Years Ago by Cellygon
Alasandro
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Thanks Cellygon... I'll give it a shot!...
prabhatM
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Alasandro (9/27/2013)
Hello all!

Is it possible to run the playback in slow motion with sound so that I can take a good close look at the lip movement when compared to the sound?

Alasandro


ICLONE does not have "scrubbing audio" facility as yet.
toni77
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Hi
Is there anything new to this question?
Is it possible to slow down the audio playback so that it will be possible to work on the lip sync and edit it efficiently/easier?
Thanks!
Edited
8 Years Ago by toni77
animagic
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Posted 8 Years Ago
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toni77 (1/29/2016)
Hi
Is there anything new to this question?
Is it possible to slow down the audio playback so that it will be possible to work on the lip sync and edit it efficiently/easier?
Thanks!


In iClone 6 you can now scrub the audio on the timeline by moving the cursor, which is a great help for lip-synching.



https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

Edited
8 Years Ago by animagic



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