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Posted By toonsunlimited 11 Years Ago
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toonsunlimited
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Greetings all,

I have just ventured out and started creating my own characters for CTA.

I am able to import them and have them move the way I would like.

Here is my problem. I want to be able to go to Color Editor and be able to change the colors of Specific objects.

How do I accomplish this?

For example:

If I want to change the hair color, but I want to change specific shades of the hair color with out changing all the colors as a group, how do I export it out of flash so that it will import into CTA in layers under Color Editor.





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jlittle
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Posted 11 Years Ago
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As long as your sprites are vectors and not image you can group the different vectors of the shape into named styles which you can then use to change the color of that style only.
Here you can see that the mouth sprite selected has 5 vectors assigned to two styles (lip, teeth).

When you go to change the color of the lip style only those vectors assigned to that style group will be changed.


To assign vectors to a style:
1) Take your character to COMPOSER MODE
2) Open the Sprite Editor and select a sprite
3) Press Ctrl-Alt-F7 and the Style Naming window will appear.
4) Select the vector to assign to a group.
NOTE: When a vector is selected it will blink.
5) Enter a style name and click apply.

When creating a style for a sprite you should use a name that makes sense such as "skin". That way when you select a style group you will know what you are changing.
The same style names can be used on any vector of any sprite so that "skin" would be a common style group for multiple sprites of the character.

Jeff



Get my Plugin Manager and TaskNotes plugins for iClone.
Check out EZColors and Other products for CTA/CA. EZColors: the easy way to change Render Styled (RS) colors!
See my CTA Tutorials on the YouTube channel CTAStepByStep

toonsunlimited
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Thanks so much Jeff.

I have been trying to figure this out for weeks!!

You are AWESOME!

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lesdodds
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Where did you find these shortcut keys?

thanks


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One Pasture
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I am a new learner of Crazy Talk Animator 2.
Can someone show me or teach me how to make different scenes that I can put them all together as one video?
Also, how can I make a character to walk across different scenes?

Thanks!
toonsunlimited
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Greetings One Pasture, and welcome to the CTA Community.

My biggest recommendation for learning more on how CTA1 and CTA2 works would be to subscribe to the following YouTube Channels

Reallusion  Crazy Talk Animator Tutorials -  https://www.youtube.com/playlist?list=PLNV5zSFadPdmE_qSPdOuQLkOFrfgVIGAf
Ibis Fernandez - https://www.youtube.com/channel/UCKJC3lBCEqUje3e58FniAHw
Jeff (jlittle)  - CTASTEPBYSTEP-  https://www.youtube.com/user/CTAStepByStep

There is still a lot I don't know as far as all the wonderful tools and features this program has to offer, but I am BIG on research and Tutorials.

Ibis Fernandez and Jeff have truly earned the rank "Tutor".  Both of them has helped me significantly over the years.  Both have done personalized videos to assist me when I was stuck
creating characters as well.  I have a great deal of respect for these individuals and the worth and support they bring to this CTA Community.

I hope this information helps you out.

Take Care

Janell



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exobnkr
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Ibis and Jeff show good additionals tutorials about some parts of CTA that are not really well learned on Reallusion channel.
For searching a long time, these 3 links are the only channels on Youtube doing a good job on CTA tutorials.
I add Crystal Noir for french language people.
https://www.youtube.com/user/crystalargent/featured
Thank you Toonsunlimited.
AverageJoe
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One Pasture (9/10/2015)
I am a new learner of Crazy Talk Animator 2.
Can someone show me or teach me how to make different scenes that I can put them all together as one video?
Also, how can I make a character to walk across different scenes?

Thanks!


Officially, multiple scenes per project is not really supported, however it can be worked around with some creative use of the timeline and cameras, and selectively choosing which frames to render when you render out your scene.  It's not really recommended for beginners, since it will require extensive keyframes to be manually created.  The premise of most animation applications is one scene per project, and compile them together in a video editor or composition editor.

Your second question makes me wonder if perhaps you might mean sets as opposed to scenes?  You can certainly build two sets side by side, and have a character walk from the left hannd side of set 1 all the way to the right side of set two, and it's no different than walking a character across 1 set.  Perhaps I'm misunderstanding your question... 
Edited
9 Years Ago by wizaerd



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