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iClone 5.4 & 3DXchange 5.4 Updates with Facial Animation

Posted By Bruce (RL) 11 Years Ago
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iClone 5.4 & 3DXchange 5.4 Updates with Facial Animation

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Mina&Lilly
Mina&Lilly
Posted 11 Years Ago
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I've been asking this question in another part of these forums-Does anyone know if we export lip sync or facial animation from iclone to unity.   Will the new facial animation lip sync only be a 3dxhange to iclone feature?  
Cricky
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Posted 11 Years Ago
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animatom (1/17/2013)
O, I learned something. That many of complainers will now have to actually make that long awaited master piece movie with morphed Daz models... Smile


No, actually many of the complainers won't have room for much except, "Eating their own words" BigGrin

The phrase(s) that should have been on the minds of the complainers should have been:

"Good things come to he who waits" or "Patience is a Virtue".


Kudos to the programmers, they are working in a sweat shop when it comes to things like this. But as usual, they will get the praise deserved after the complaint courts are dismissed and adjourned.


That's my two-cents on the subject.


Just something that can be done easily using the tools you likely already have until this update becomes available.




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11 Years Ago by Cricky
animatom
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It will sound strange, even I think that some will understand that in a right way, but this "delay" of morphing capabilities in iClone, plus few other shortcomings, are one of the best things that happen to my animation work.
Amount of new knowledge toying with some other options as Unity, all that trying how to fit iClone in best possible pipeline - this is simply priceless. These workarounds are most beautiful thing in animation. Smile


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alemar
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Posted 11 Years Ago
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I'm with animatom.
I'm very happy.
Looks very nice job!
My hands are scratching to touch this...
RL never let me down!
Alemar


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wendyluvscatz
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wendyluvscatz
Posted 11 Years Ago
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This is as I said great news! Chuck was less than impressed though when Gwynn told him





bluemidget666
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Posted 11 Years Ago
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We have had unforeseen delays as this exceptionally powerful update has slowly developed beyond our original plan. With this new release, not only will we support facial bone animation from any head rig, but we will also support morph-based facial animations made in DAZ, ZBrush and other 3D sculpting tools. In addition, you will be able to create sophisticated morph + bone rig animations with great results.



HAHAHA dont you just ruddy well love it when your faith in something pays off BigGrin



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Artman009
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Thank you, Bruce, for the update!

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animagic
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RB3006 (1/17/2013)
and RL believers will celebrate the news. ... and they have learned nothing. Hehe
Robert

Nor will the complainers...Tongue


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kuchiniy
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Very good news... Many thanks for Reallusion!!! Will wait...Wink












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Capemedia
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Cricky (1/17/2013)
No, actually many of the complainers won't have room for much except, "Eating their own words" BigGrin

The phrase(s) that should have been on the minds of the complainers should have been:

"Good things come to he who waits" or "Patience is a Virtue".


Kudos to the programmers, they are working in a sweat shop when it comes to things like this. But as usual, they will get the praise deserved after the complaint courts are dismissed and adjourned.

Agreed, let's see some great movies from all the people who complained when this is released.

We are waiting Cool

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