Shame on Shaky and justaviking for being vets and not knowing the functions of the edit motion layer... and I'm still trying to figure out how to make a joint return to its original animation position in the next continuing frames after adjusting a keyframe in the animation.
Now to suggest a "kudos" content suggestion and maybe satisfy rampa's request, & at the same time mine as well.... oh to kill a mockingbird LLAL.
You see, I recently purchased Toon Maker 1 & 2 combo w/free Avatar Toolkit 2 Builder, the builder is to be delivered on Sept. 26th... oh joy joy, can't wait to use it with my Maya LT subscription for bone map rigging; bear with me this has a "kudos" moment in here somewhere. So I noticed that in the Content Store RL categorizes Toon Maker 1 & 2 as plugins, but oddly Avatar Toolkit 2, Mocap Plug-in, and Facial Pipeline Character packs are absent from the Plug-in category. The latter, which will be my next purchase with this 50% off coupon I received after purchasing the Toon combo pack, has never been advertized as a plug-in to my knowledge, but being that it automates several 3dxchange pipeline import processes, like Daz automated lip sync and Maya Ik Game bone Template ect., which is what plugins do right?, automate; it should be considered a plugin as well. Or are these considered Content Developer Resources? The reason for the absence from the Content Store?
Anyway, I figure I'd start making some "Plugin" content with the Avatar Toolkit 2, being that Toon Maker 1 & 2 were made with the Toon Builder save the character body rig, hints the reasoning for my next purchase. With the purchase of these "Developer Plugins", and maybe Physics Toolbox Plugin, if it will be compatible with Physx in iClone 6, then I will have an almost seamless asset creation pipeline.
Anyway, back to my "kudos" content suggestion, I was studying the Avatar Toolkit 2 video tutorials in preparations to create "my plugins" for iClone and then it hit me like a bolt of lightning ( Pause)...... "like what?".... "like a bolt of lightning!"
I pondered, if the same bone mapping process the Avatar Toolkit 2 Builder uses to map accessories can (Pause)........ "wait for it""wait for it".... you ready for this one Rampa? Use the same mapping process in the Avatar Toolkit 2 Builder to map bone hierarchy in the body rig and make Avatar body rig controllers. In "pro" 3-D animation programs, and I use the term "pro" loosely, let's call them "Industry Standard" for fairness, because Maya LT is "Indie" and it has the ability as a stand for indie game asset creation industry; animation rig controllers are not uncommon and sometimes it's a necessity. Hopefully this matches the idea you were conveying Rampa, but if not, and if this is not already possible with "Avatar Toolkit2 Builder", which is not the same as "Avatar Toolkit Controller", which is a free end user asset; then I this is my content request.
Although I won't physically own Avatar Toolkit 2 until Sept. 26th (waiting with baited breath), So, I don't actually know if maybe it is already possible. Does anyone already owning Avatar Toolkit 2 " paid plugin" know if it is possible? Vidi?... Armstrong maybe?... Peter?
Reallusion iClone & CC Pipeline --- Plugins: CC HeadShot. CrazyTalk Animator Pipeline, CrazyTalk, Maya LT, Daz, Substance Painter Indie, Substance Designer Indie, B2M Pro+ Substance Live, Sculptris, Wrap, Unity, UE4, Perception Neuron Ready
Dell Alienware m18X R2 18.5" Custom Convertible Tablet Windows 8.1 Pro 64-bit Intel Core I7-3840QM 2.80GHz Quad Core 8 Thread 3.2GHz Turbo 512GB Solid State Hard Drive+1TB X2 RAID Disk Drive 32GB RAM Nvidia GEforce GTX 680m 2GB X2 SLI Custom Multi-touch. Dagi capacitive touch stylus
Microsoft Surface Pro 2 10.1" Tablet Windows 10 64-bit Intel Core I5-4200U 1.60GHz 2.3GHz Turbo 128GB Solid State Hard Drive 4GB RAM HD 4000 Graphics Multi-touch Wacom Digitizer screen Surface Pen+Axiotron Studio Pen
Asus Vivo Tab 8" Tablet Windows 10 32-bit Intel Atom Z-3740 1.33GHz Quad Core 32GB Solid State Hard Drive 2GB RAM HD 4000 Graphics Multi-touch Wacom Digitizer Wacom stylus.