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gregsin
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gregsin
Posted 12 Years Ago
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Group: Forum Members
Last Active: 3 days ago
Posts: 357,
Visits: 1.4K
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thanks for the tutorial Alley, you make it look so simple.
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kenmatthews
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kenmatthews
Posted 11 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 399,
Visits: 1.7K
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Alley
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Alley
Posted 11 Years Ago
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Group: Forum Members
Last Active: 2 hours ago
Posts: 3.7K,
Visits: 12.8K
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Hi Ken, Glad you figured it out, but for any one else - here is what to do to make photoshop your default program for texture editing - 1) Select Preferences inside iClone (top right the little wheel icon) 2) At the top left in the window, there is a box entitled "Texture Editor". In that box, you fill in the path on where your "exe" file is for your photo program. In my case, it was here.... C:\Program Files (x86)\Adobe\Adobe Photoshop CS3\Photoshop.exe I have CS4 also, which I use occasionally, in which case I change the path to CS4 above. If you ever have a question about anything, just send me a PM. or write: alley@iclonealley.com
Alley
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SilentShadow
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SilentShadow
Posted 10 Years Ago
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Group: Forum Members
Last Active: 8 Years Ago
Posts: 11,
Visits: 39
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Hello! I am [very] new to iClone having just got the pro version. I've found this tutorial extremely useful for editing clothing that already exists - but how do you go about making brand new clothing; e.g. for the same of argument let's say I wanted to create Darth Vader - head, cloak, etc. How would I go about creating the relevant meshes?
Thanks in advance.
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colour
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colour
Posted 9 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.2K,
Visits: 8.1K
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SilentShadow (12/31/2014) Hello! I am [very] new to iClone having just got the pro version. I've found this tutorial extremely useful for editing clothing that already exists - but how do you go about making brand new clothing; e.g. for the same of argument let's say I wanted to create Darth Vader - head, cloak, etc. How would I go about creating the relevant meshes?
Thanks in advance.Your best bet would be to send Alley a Private Message, together with an Image of what you want created. EG; an Image of Darth Vader. She does charge for her work, though. Her Prices are very reasonable. Anyone-else?
----------------------------------------------------------------------------------------- REALLUSION FORUM ANNUAL PINHEAD COMMUNITY PROJECTS. New Pinhead Website & Project to be announced in September 2015 -----------------------------------------------------------------------------------------
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Such Stuff
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Such Stuff
Posted 9 Years Ago
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Group: Forum Members
Last Active: 9 Years Ago
Posts: 55,
Visits: 353
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SilentShadow (12/31/2014) Hello! I am [very] new to iClone having just got the pro version. I've found this tutorial extremely useful for editing clothing that already exists - but how do you go about making brand new clothing; e.g. for the same of argument let's say I wanted to create Darth Vader - head, cloak, etc. How would I go about creating the relevant meshes? Thanks in advance.I'd be interested in knowing this, too. I think it's more complicated than you might expect. I have feeling it involves going into 3dx max or something similar.
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KenCoon
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KenCoon
Posted 9 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 687,
Visits: 18.4K
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Is there a clone cloth package somewhere or do I have to buy different clone cloths for each different avatar? I am looking to make some clothing for Old Testament workers in a field. Ken
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Rampa
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Group: Forum Members
Last Active: 18 minutes ago
Posts: 8.1K,
Visits: 60.5K
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mickc52
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mickc52
Posted 8 Years Ago
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Group: Forum Members
Last Active: 6 Years Ago
Posts: 4,
Visits: 33
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Is there a "Clone Clothe" in iClone 6? Wanting to learn how to make some of my own clothes; period specific.
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thebiz.movies
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thebiz.movies
Posted 8 Years Ago
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Group: Forum Members
Last Active: 3 hours ago
Posts: 2.0K,
Visits: 41.1K
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Clothing in from IC6 forward is handled inm the Character Creator (CC). There is a set of default clothes available in the software and more bases can be purchased (ie: https://www.reallusion.com/ContentStore/iClone/pack/CC_Essential_Cloth_Fabric/default.aspx). These bases can be edited. You can also develop your own clothes through external sculpting/modeling tools and then importing through 3DExchange. Look through the CC posts for more info on this.
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